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A break down of the bull case for Ethereum and how it relates to Bitcoin

There is a general understanding among ETH investors that the enhancements from ETH 2.0, EIP-1559 and L2 solutions will result in a sustainable monetary policy with near 0% issuance and the potential for Ether to become a deflationary asset. What is even more interesting is that the net return of ETH as a SoV becomes superior to BTC the moment that issuance is lower than the staking yield. In other words, even if BTC had already ceased issuance, it offers no mechanism to provide yield to long term holders with a negligible risk exposure as ETH does. There is an execution risk that Ethereum will not deliver on what is currently planned, but if it does then what I have explained will become a reality.
You cannot separate BTC/ETH's payment rails from their respective monetary policies. As you are probably aware, issuance is just a subsidy, and without it the network will need to operate as a profitable business with a cash-flow that is entirely dependent on network fees. We are observing a situation that is causing a degradation of the utility of the Bitcoin network. What I mean by that is that the incentive for users to transact directly on the network is being diminished because of the tokenization into ETH and by the introduction of custodians (like Paypal) and traditional banking services who will soon be entering this space. If these trends continue, I suspect that the only activity that will end-up happening on-chain will be done by whales sporadically transacting to hodle and the occasional settlement from institutions. Bitcoin seems fast and frictionless, but that is because you are comparing it to something in the physical world. In digital terms Bitcoin emulates the friction of operation that is found with gold: it is difficult and expensive to move it, securing it yourself is not trivial, and it does not make for a great medium of exchange. I don't think this will be a good dynamic to generate enough transaction fees. That is of course my subjective interpretation of it, but regarding this particular situation it is nearly impossible to make objective assertions at this point. It is possible to assert that, in the digital world, the expectation of frictionless money would entail near instant transactions with negligible cost and without the relative risk/paranoia of dealing with nuclear waste and having a hacker watching your every move waiting for you to make a mistake to snatch it away. Digital money would also need to interact with other digital assets, preferably defined and operated within the same ecosystem. Ethereum is steaming ahead on all ends.
Ethereum is fostering a digital economy (this is a very important part of understanding the value of Ethereum, but I will not be exploring it in this post) with DeFi at its center. It is currently generating about three times as much trx fee revenue as Bitcoin. L2 solutions are going live as we speak, and it appears that they will be much more practical and provide better UX when compared to the Lightning Network. This will help to amplify L1 block space value and push revenue even higher. That will be followed by EIP-1559, which will burn transaction fees. Mining is currently excessively profitable and the hash rate cannot keep up. This means the financial incentive can be reduced and by burning trx fees we achieve the equivalent of an issuance reduction, while stabilizing mining revenue. Eventually the transition to PoS will dramatically cut the operational cost of the network. That means that Ethereum as a business will become more profitable and less reliant on the issuance subsidy. Finally, we will see the introduction of sharding which will scale L1 by up to 1,000 times, compounding the effect of L2 solutions and making it feasible for the network to operate as a platform for new use cases. A solution to the hackenuclear waste security situation is being explored via social recovery wallets. It is still in the early stages of research and design, but it is important to realize that the Ethereum community recognizes it as a problem and is working on a solution.
There is a lot more that can be said about the BTC vs ETH debate and I am working on a full write up that explores each individual element in more detail. Regardless, it is important to pay attention to this trend: the smartest people in this space are shifting their point of view and realizing Ethereum's potential. Raoul Pal is a seasoned investor, extremely bright and open minded. He started with Bitcoin, but it did not take him long to understand the value proposition of Ethereum. Lyn Alden is a brilliant investor and mental powerhouse who initially did not think investing in Ethereum could be justified, but she is also starting to shift her view and now understands that it has a justifiable risk/reward ratio to be included in a portfolio (although she is not personally invested in Ethereum). She has plenty of negative things to say about it, however it appears that she recognizes this is not a black and white situation. I have a feeling she will be revising her analysis on Ethereum again in the future with a more optimist view, but maybe that is just wishful thinking.
The crypto space has a few analogies that have been used to describe technical/economic mechanisms that are somewhat tricky to understand: mining, Ethereum's gas, and the analogy between ether and oil. Crypto "mining" is not like real world mining. It's purpose is not to extract resources, but it is rather a decentralized mechanism to process transactions. Newly minted BTC tokens are not "mined", they are minted by the protocol and awarded to operators. Furthermore, it is impossible to change the total mining output of the network... adding/removing miners does not affect the mining output. If you are new to crypto, you can read a more detailed explanation of mining here. ETH's "gas" is not like fuel (it cannot even be stored). It is just a computational metric that is more akin to the distance a car must travel, but not what actually makes it move. The fuel is electricity and it must be paid for with ether. When you transact you are also paying for the "car" which is the use of all active mining hardware/validators for a fraction of a second. And ether is just money.
If you put too much weight on these simplified analogies, you will not understand the economic actuality behind them. This is a source confusion in the crypto space, and it is used to support false narratives. From an economic perspective, ether is money. Once you understand this, you will know that the narrative that BTC and ETH are not competing because they are different things is analogous to saying fax machines do not compete with the internet.
The beautiful thing about ether is that it is actually not "just money". It is a mixture of a scarce monetized commodity, money, bond and tech stock.

EDIT 1: Adding an analogy to explain why ether is money:
Let’s say I have a car with a 14-gallon fuel tank and I want to take it on a road trip. The car is not aware of the price of gasoline, and it would not travel any farther if the price of gas would double the next day. That’s because the intrinsic utility of oil has nothing to do with its monetary value. The car needs gas because of its particular physical properties and how the ICE is designed to utilize it. If I want to drive from point A to point B and it takes a full tank to get there, it will take that full tank no matter what happens to the monetary properties of gas/oil. This is fundamentally different from how Ethereum uses ether.
Ethereum (the network) is not trying to be money, but it utilizes ether exclusively for its monetary properties and not because it can be magically burned by an imaginary engine of sorts. It costs money to participate in the network as a miner, and their engagement is financially incentivized with ether. Block space is a scarce resource, therefore participants who wish to transact use ether to bid for it. These interactions are utilizing ether as a monetary medium of exchange. In the long run, as the price of ether goes up, the ether denomination of gas prices goes down. That happens because no one is using ether as gas/oil, and it is actually being used as money. In the short run you may see the opposite occurring because of the dynamic between the portion of block space demand that is inelastic and the demand for ether.
EDIT 2: Revisiting key concepts to explain how they will become price catalysts.
  1. Wide adoption of L2 solutions: these will amplify the base layer block space value while encouraging further network adoption by a significant reduction of fees. A successful integration with DeFi protocols will dismiss the "Ethereum killers" theory and consolidate market confidence.
  2. EIP-1559: reduce excessive financial incentives to miners by burning transaction fees. This will also discourage miners from attempting to artificially raise fees via spam.
  3. Sharding: scale L1 bandwidth, compounding the effect of L2 solutions, further consolidating Ethereum's dominance in the DeFi space, making it feasible to introduce new use cases and eventually increase trx fee revenue.
  4. The switch from PoW to PoS: discontinuing PoW will eliminate the operating costs related to mining and will allow for a reduction of issuance. Money that was previously allocated to buying mining equipment will be redirected to the acquisition of Ether. Staking Ether will remove it from circulation for extended periods of time. Operating cost will be negligible, allowing validators to withhold most of the Ether revenue. This will be the greatest bull market catalyst in the history of cryptocurrencies and it will eclipse the effect of BTC halvenings.
Bitcoin maximalists will be nay-saying all the way through and past a market cap flip. Do not get caught up in their narrative. If you are not sure, then it is better to rebalance your portfolio proportionally to market caps. If none of these things happen and Ethereum turns out to be a failure, then you would only have reduced your gains by 20%. Otherwise, ETH will be making you mountains of money.
EDIT 3: Ethereum killers
Ethereum killers remind me a lot of Tesla killers, but a lot worse. People need to understand that cryptocurrency platforms targeting financial Dapps are fighting the equivalent force of a black-hole when it comes to Ethereum’s network effect and user retention in this space.
Bigger players, with bigger money, are entering this market and they will not settle for anything other than the top dog. This pattern reinforces Ethereum's position as the premium financial system, which ends up attracting even bigger players and resulting in the black-hole effect. To make matters even more complicated, financial apps are more valuable when they are surrounded by a rich and diverse variety of digital assets and other natively defined Dapps. There is not much you can do with your money in a ghost town.
It is VERY difficult to build this type of environment up because the platform and dapps must also have established full trust from their user base. This is not to say there is no space for other networks to grow, but just don’t get your hopes high that they will be taking Ethereum’s stronghold as a financial system. There are other use cases that do not require the amount of decentralization and security offered by Ethereum, and the networks that can focus on these are the ones who will be able to coexist with in the long-run. Gaming, ERP interoperability and supply chain are good examples of such use cases. Remember that alternatives with cheap transactions have existed for a while and they have barely touched ETH's dominance (EOS, NEO, VET, QTUM, IOTA, LSK, STRAT, ARK and dare I say... TRON).
EDIT 4: Refuting critiques about dynamic monetary policy
If an argument can be made that the financial incentives to operators (miners/stakers) are excessive or insufficient then an argument can be for the implementation and execution of a dynamic monetary policy.
I don't think an arbitrarily picked issuance schedule determined during the genesis of a new highly complex system is likely to be efficient through its lifecycle. Bitcoin's monetary policy provides the certainty of stability and protection from abuse, but it sacrifices the possibility of efficiency and jeopardizes longevity. It would be like if a captain of a ship would point it in the direction of its final destination, set the throttle, then fall back to his cabin for a nice bottle of chianti and hope that the ship would arrive safely. There would be no one at the helm to navigate the seas, no one to make sure it stayed on route, no one to avoid the storms or to take advantage of currents. In my opinion it is a pretty bad approach to something as critical as monetary policy.
With respect to Ethereum's dynamic monetary policy: I don't see any evidence to suggest developers have been enriching their pockets by keeping issuance at the levels they are. Developers are stakeholders and the Ethereum fund holds a lot of ether - debasing ether is against their self interest. There is a great misunderstanding that the one's who are adjusting issuance are the recipients of the new tokens. Is there any documented case of this happening?
EDIT 5: Addressing Bitcoin's immutable monetary policy
The idea that Bitcoin's monetary policy cannot be changed is a myth. It is a false narrative that takes for granted that the issuance subsidy will no longer be necessary at some point, but there is no way to objectively assert this. There is no divine power preventing the monetary policy from being changed. If the security model for Bitcoin was jeopardized because of insufficient cash flow to miners, then Bitcoin's monetary policy would be the first thing on the chop board to go in order to remedy the situation.
EDIT 6: Five years ago naysayers were screaming about how everything that is being done TODAY in the Ethereum network would never work. Now they are calling Ethereum a scam, or that is is a platform for degenerate gamblers, or that the fees are too high and therefore it is useless, or that it can't scale, or that something else better is just around the corner to take its place.... you know... basically all the things that traditional bankers have to say about Bitcoin, maxis are saying about Ethereum.
EDIT 7: The greater the impact a new technology can have on society, the more difficult it is to comprehend its potential. Ethereum has the potential to have a dramatic impact on human civilization. It could take decades for it to be fully realized, but it would change the world in ways that we cannot possibly imagine today. If it happens, the moon will be just a pit-stop.
EDIT 8: Thank you so much for all the awards! Ethereans understand this stuff, and I could feel the frustration in the air every time someone said that Ethereum is not money, or that ETH and BTC are completely different things, or all the other bs attacks that are in great part founded on a lack of understanding of how BTC and ETH actually work. I would love to hear what guys like Raoul Pal, Pomp, Michael Saylor and Fernando Ulrich (for my Brazilian friends) would have to say about some of the things that have been written here. If you know a way to get their attention, then please do it.
EDIT 9: Clarification about Lyn Alden's opinion of Ethereum
EDIT 10: I am still working on a much more ambitious write up. It is focused on economic aspects of money, monetary systems and global asset markets. I still have not incorporated any of the information written here, but I eventually will merge it together. One of the main new ideas that I am exploring is challenging the notion that money has no intrinsic value and that scarcity is the most important attribute of money. I think I make a compelling argument to demonstrate that facilitating economic activity is more important, and how Ethereum has a big edge over Bitcoin in this regard. Here is the link to the WIP doc.
TLDR: Ethereum is not stopping at the moon... it is not stopping on Mars... it is going straight out of the Milky Way galaxy in search for alien life... but you should own some BTC just in case the spaceship malfunctions during launch.
submitted by TheWierdGuy to CryptoCurrency [link] [comments]

First Contact - Third Wave - Chapter 385

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"So the kid, right, he starts the second grade. Now, his dad and mom are still worried he's going to slack off on his grades like he slacked off all summer on his chores, so his dad promises him anything he wants if he gets straight A's," Casey said, looking down one of the barrels of his partially disassembled minigun.
Vuxten and the others nodded, Vuxten glancing at Addox to see if the scout drones had returned. When Addox shook his head head Vuxten knew they were still out.
"So the kid, right, he really busts his ass. Buckles down doing homework, extra credit, all of it, right? So he gets straight A's and his dad's all: son, you can have whatever you want. A trip to Zaginaw Beach, a tour of Titan, even a trip to Mouse Planet," Casey said. He locked the barrel back in place and begun unscrewing the next one from the housing.
"The kid looks at his dad and goes: Father, I just want a single pink golf ball," Casey said. He lifted the barrel up and looked down the inside. "The father is all "A single pink golf ball? I offer you anything your heart desires, my son. Surely you want more, despite being only a second grader. Surely there is something in this grand universe that you wish." The son replies, just a pink golf ball father."
Casey tilted the barrel, checking for gouges in the barrel's rifling.
"The father thinks to himself: well, bright children are often strange, and buys a single pink golf ball. When he presents it to his son the kid runs off with it, and the father doesn't see it again," Casey said. He suddenly looked up. "Drones coming back. Get ready."
Vuxten nodded. There was always a chance that Precursor machines could follow the drones back.
The drones settled in their cradles on Sergeant Addox's shoulders and Vuxten knew the Terran sergeant would have his armor systems and his greenie compile the data into a usable form.
"Hey, Sergeant Casey, can I ask a question?" one of the Telkan with third squad asked.
"Go ahead, kid," Casey said.
"Aren't you worried about the fact you're just in a loading frame? Why not fab up power armor?" the Telkan asked.
Casey stared for a moment, then shook his head. "I don't do power armor any more. Back a couple centuries ago I was part of Ninth Armored Guard, an Old Blood unit, a historical Vodkatrog armor division," Casey said. Before the Telkan could speak he held up his hand. "I was a damn good power armor troop. Powered Orbital Drop Assault."
"That's a fast life expectancy for someone without SUDS. Ninth Guard is one of the Old Blood units that expect you to die during assaults, you don't get dropped to a non-Blood unit for dying," Glory said from where she was sitting on a pile of uncrushed ore. "How in the burning chrome Hell did you get out of that alive?"
"I was better than the enemy. Too good," Casey locked the barrel in on the minigun and looked back up. "I suffered a bad case of Operator Identification Syndrome. Part of me still yearns for it."
"Oh, I'm sorry," Glory said softly, turning slightly and looking away as if the big combat mech was embarrassed.
"I wasn't patterned on your big dropship ass," Casey laughed.
Glory laughed and it felt like something that Vuxten didn't understand had been cleared from the room.
Vuxten could feel some sort of weird longing from the big Terran.
"Patterned? What's that?" Wextuk asked.
"It's when you develop an emotional attachment to the VI or eVI assist systems in your power armor, robot combat power armor, tank, whatever," he said. "It's pretty rough and if you get a bad enough case you end up needing hospitalization and therapy."
"How did you get it?" Wextuk asked. Vuxten thought about telling the Telkan Private Second Class to shut up, but figured that they might as well talk about something while the maps were being compiled.
"I was a power armor jock. Good one. Deep insertion, heavy assault, had an 80mm railgun on my right shoulder that could hit orbital targets. Rapid fire rapid reload missile rack, point defense, battlescreen systems, the whole nine yards. Toughest suit ever produced by the Confederacy or anyone else in the Universe," Casey said.
"The NovaStar-VII," Glory guessed. "You were a NovaStar pilot. By the Digital Omnimessiah, I thought all of you were dead."
"What happened?" Wextuk asked.
"One drop went bad, hell, the whole war went bad, and I spent literally two years in my armor. Never getting out of it," Casey said. "Once I was able to get out of it, I spent five years where the only time I got out of my armor was to do field repairs on it or to briefly talk to survivors I'd rounded up."
"You can stay in armor that long?" Wextuk asked.
"Yes," Casey said. He reached forward and tapped Wextuk's armored chest. "Your armor is designed for you to live in, without removing it, for up to five years."
Wextuk shivered.
"It's not advised," Glory said softly.
Casey reached down and wrapped his hand around the firing grip for his minigun and Vuxten saw the weapon's smartwire go live.
"When did the drop go bad?" Addox asked, not looking up. Vuxten knew he was going over the maps and the data.
"I barely got to the ground," Casey said softly. "It was a horror show aboard the CSFNV Sulaco less than an hour after we docked with Thule Station. One minute everything was green, the next I was fighting for my life. I was actually in the shower when it all went sideways."
Vuxten noticed everyone glanced at each other as small arcs of purple electricity wound around the barrels of Casey's minigun.
"I barely made it to Jemila and get her wrapped around me before almost everyone was dead," Casey said. "Had to fight my way to the drop pods and launch it manually. For almost two years Jemila was my only company aside from terrified civilians and the enemy. I couldn't leave her embrace, couldn't take the chance. After a while, I didn't feel safe unless I was in her embrace, unless I could hear her voice and feel her touch me, feel myself become one with her."
"Chromium Saint Peter," Glory swore softly.
He suddenly looked up and gave a sudden grin that made Vuxten wonder just exactly how many teeth humans had in their mouths.
"After that, I went Administrative for about ten years, then Maintenance for about twenty years, then went into Ordnance before rotating to an Old Blood unit," his grin seemed to get more friendly and the electrical arcs vanished. "And that, boys and girls, is how Uncle Casey ended up in Ordnance."
"Map's done," Addox said, looking up. "My little brother's about to have a fit."
"It's Mantid make, Precursor Omniqueen era," Casey guessed.
"Yup," Addox said. He shook his head. "It's really obvious once you hit the maintenance spaces."
"I assume it gets worse?" Vuxten said. "Live Mantids?"
Addox shook his head. "No. Pressure suits, hazardous environment suits, greenie toolkits, the whole nine yards. Looks like one of the larger ones, the ruling caste, is supposed to be overseeing this thing but from the scan data it looks like it was retrofitted for full automation. Got the old style horseshoe command center with the upraised central pit in the middle."
"Got us a route?" Vuxten asked.
"Several. Easy to forget how big the ruling caste was," Addox pointed at Casey. "Bigger than him in his loading frame."
"Can you get us a route that won't have us fighting everything between here and there?" Vuxten asked.
Addox nodded. "Yeah. Not for Glory, though. She's gonna have to stay here," he said.
"Great, finally get a date and you all ditch me," Glory laughed. "It's because my butt's big, isn't it?"
"You know it," Addox said.
"I don't like leaving her behind. We should pull her braincase and take her with us," Casey suddenly said, turning from where he was staring at the dead conveyor belts.
"No, I'm good, Casey," Glory said.
Vuxten heard his armor chirp as Glory opened a private channel to Casey, his officer hardware alerting him to the communication's existence but not the contents.
"I'll come back for you if I have to," Casey said.
"I know you will," Glory said.
"Got the route," Addox said. He looked at Vuxten. "Give the order, sir."
Vuxten stood up. "All right, move out by squads. Let's see what this thing's brain looks like."
The blue line appeared on his visor, showing the way.
"Let's get going," Vuxten said.
He led his men into the dark maintenance spaces of the beast.
-------------------
General No'Drak looked over the data and Ge'ermo'o watched, slowly being able to make more and more sense of the Confederate labels.
"Can you get a deep level scan of where the three mountain ranges join?" No'Drak asked, puffing on a cigarette.
The pink canine-human-feline chimera shook her head. "Too many atomic explosions to get a good ELF reading or seismic reading. Unless you want to have the Dinochrome Brigade and Third Armor to stop firing and give us a few hours to do deep level crust geo-mapping."
No'Drak clacked his mandibles in irritation.
"So we have no idea what that machine, who has managed to reach speeds of nearly a hundred miles an hour under the ground, is heading toward?" he asked.
"I'm afraid not, sir," the Military Intelligence Analyst said. "I can give you a WAG if you wish?"
WAG? Ge'ermo'o wondered. He checked his implant and nodded. Wild Ass Guess.
"By all means, Sergeant, wag your tail," No'Drak said, putting out his cigarette and pulling the pack out in the same motion.
"Refit base. Probably extensive. Continental plate drift on this planet is slow but steady, which means we're looking at a machine that has probably been largely asleep for millions of years," she said. "Combine it with the fact that the Precursor mining machines all have armor that grows stronger when exposed to heat and pressure and we're looking at deep mining machines. Probably transition zone between the mantles capable so it can access the really exotic materials."
"This planet produce any exotics?" No'Drak asked.
She checked her display and shook her head. "Our dataslicers have cut through the Lanaktallan records. They've only been here thirty thousand years, but before that the native species had to deal with a lack of fissile material and rare metals like lithium and neodymium."
"That machine and any companions might be why," No'Drak mused. "Mining it down in the transition layer before it can be brought up closer to the surface of the crust through geological means."
The Terran chimera nodded. "That's what my Section Leader believes."
"Which means, there might be a bunch of..."
"STATUS CHANGE!" someone called out.
Ge'ermo'o watched as No'Drak spun in place, looking at the tank.
"Third Armor's Third Brigade, Fourteenth Regiment just issued authorization for Mjölnir rounds!" someone called out.
"Time for Trucker to authorize release?" No'Drak asked.
The slim male human with bright pink hair and black warsteel cybereyes checked his console. "Sixty-two seconds, his combat gestalt usage jumped to eighty-three percent of combat bandwidth during that time, up twenty-three percent from current theater combat bandwidth usage."
No'Drak nodded. "Allow it. Patch us in via satellite."
Ge'ermo'o looked up the Mjölnir phrase on his datalink and all six of his eyes opened up wide.
"You are authorizing such rounds?" he asked No'Drak. "I do not seek to interfere but..."
No'Drak nodded. "They're about to engage a Precursor machine the size of a city that's using its onboard manufacturing capabilities to pump out thousands of combat machines as we speak. The longer it has to dig in and acquire resources the more difficult it will be to stop it."
General No'Drak turned and looked at the holotank as the massive machine was shown from orbit. It was surrounded by dust and smoke, its crash having shattered a fifth of the megalopilis it had landed on. Huge cracks, hundreds of meters wide, could be seen in its hull, and craters that were measured in the kilometers glowed sullenly with molten metal from where Space Force had engaged the massive Precursor ship and caused it to crash land instead of continue its orbital bombardment.
"That thing can win the war all by itself," he said.
"STATUS CHANGE!" the shout came again.
Ge'ermo'o felt himself tense.
"3-14 is firing," the same person called out.
Ge'ermo'o felt his tendrils curl protectively under his jowls, felt his crests inflate protectively.
The Precursor's battlescreens were thick, thick enough to resist nCv shots. Thick enough to tear apart the tiny tanks that had just emerged from the flaming hell of a burning chemical refinery.
The whole holotank went white.
----------------
01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011 activated the additional battlescreen projectors, feeling the electronic equivelent of anxiety as the power level dropped. It was running on backup reactors, its primary reactors dead and in the damaged sections that were little more than wreckage.
The feral lemurs and their damnable kinetic rounds that bypassed the initial battlescreens had hammered it until it had almost begun to break up. Till parts of its superstructure had begun to break up. It had been forced to dive for the planet, narrowly avoiding the massive tanks the size of a Precursor ancillary vehicle, and had slammed belly down into the city.
It was the first time it had ever been in a gravity well and despite the fact the OEM coding had protocols for it, 01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011 did not enjoy the experience.
The tanks, small pathetic things of strange matter elemental alloy armor wrapped around a massive cannon, with their own battlescreens nearly as powerful as 01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011's own screens, all leveled their barrels.
The Precursor could detect the rapidly shifting complex battlecode between the tanks, linking them together and linking the tanks to a larger network, but it had learned that to expose itself to the feral's battlecode meant exposing itself to madness as feral attack VI's would swarm it.
The Precursor tensed. It didn't know how it knew, but it knew, that the ferals were about to fire at it.
----------------
The main guns all fired, seconds apart, in one rippling long wave. The Lanaktallan tanks fired first, their shots hitting the battlescreen in rapid succession, all within a single second.
The rounds, fabbed up and assembled by 15th Combat Sustainment, V Corps, III COSCOM, went off as designed.
An atomic detonation to drive a warsteel explosively forged penetrator into the battlescreen.
01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011 watched the power suddenly drain past its ability to manage, watched the battlescreen projectors overheat and fail in one cataclysmic failure as they tried to resist not only over a hundred 125kt directed atomic explosions, but the warsteel penetrator slightly ahead of the shockwave.
The Precursor's battlescreens failed, nearly 15% of A'armo'os shots streaking forward to hit the forward prow of the Precursor. Those drove craters five hundred meters deep into its armor, blowing out armor in a hundred meter radius as the EFP's did their work.
Before 01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011 could adapt, could manage the brutal hits it was taking across its prow, which was already damaged from the crash...
...the real rounds streaked over the prow, sailing across the hull.
For an instant 01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011 thought the rounds had missed. Some of them fired a full two seconds behind the leads.
The rounds were spaced precisely, the math triple and quadruple checked by the green mantid engineers in addition to the fire control computers.
01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011 had enough time to detect that the shells contained components usually found in crude omnidirectional nuclear weapons. It computed that, based on weight and the standard 0.004 kt/kg explosive weight ratio where all species that developed superluminal flight gave up atomic and nuclear weapons, it could survive even the massive amount of explosions it would suffer. The fact they were omnidirectional meant that the majority of the explosive force would be wasted even if the rounds performed an airburst to hammer compressed atmospheric gasses against the Precursor's hull.
The ghosts of billions of Mantids, uncounted Mar-gite, and races gone from the universes all howled with laughter.
Ge'ermo'o could have even told it that what it was about to receive, it would not be grateful for.
The shells, each weighing 'only' two-hundred and some change kilograms, oriented point down, the warbois shrieked with glee, and then detonated the round.
Those races, who had met the humans toe to toe, or even Ge'ermo'o, could have told 01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011 that ascribing the achievements of other races to the maddened lemurs of TerraSol was a mistake.
The rounds were directed enough, were too powerful, to be counted under atomic protocols by the Confederate military, which had an upper limit of 2.25 megatons for directed atomic weapons.
The Confederacy counted them these rounds as 'nuclear'.
The backblast appeared, from orbit, like a blast sustained over a full second that came out to just over 50 megatons.
But that was the blast that drove the hammer home, like explosives used to drive a drill into the granite of a quarry.
Those 50 megaton blasts drove the real payload into the Precursor's body like nails of hellfire from a nailgun. The nails five hundred meter wide tubes of ravening energy that were the equivalent of 250kt blasts. The tubes ripped past the armor, the energy release of the 'backblast' and the 'tube' lasting for nearly a full second.
Each 'payload' detonated deep inside the Precursor. Mathematically precision to place each 'payload' within the edge of the adjacent payloads in order to compress the in between matter to the point that even the dullest elements would undergo fusion.
Even battlesteel.
Each of the payloads detonated, the Tsar warheads, with a net explosive weight to system weight ratio that would make any race who had not witnessed it stare in disbelief.
One hundred and thirty megatons detonating in an enclosed area.
The still 'ongoing' blast tube driven by the 'backblast' prevented the blast inside the Precursor from exiting through the channel ripped through the armor by the 'nail'. Instead, as explosions followed the path of least resistance, it was squeezed and pushed into the body of the Precursor.
From orbit, through the few sats still in operation, the entire top of the Precursor vanished in bright white light.
01001111 01010111 00100000 01001101 01011001 00100000 01000010 01000001 01001100 01001100 01010011felt nothing as its surface armor exploded outward and boiling matter ripped apart by the most basic of universal reactions consumed everything inside the armor.
The ground rippled like water for nearly two hundred miles.
The detonation was strong enough that it bounced off the molten core of the planet and caused an echo earthquake a third of the planet's circumference away.
Where the Precursor had been battlesteel burned.
----------------
"Tango down."
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I became the most powerful entity in the universe. What could go wrong? | Chapter 10

Hello everyone, Hope you're all having a wonderful day! I'd like thank you all for supporting this series, it really motivates me to write. With that said, hope you enjoy this chapter.
Start from Chapter 1 | Previous Chapter | Next Chapter
Chapter 10 - Is this the best day of my life?
When you have an inseparable God virus in your body like I do, dreaming can go one of two ways. Either the virus reacts to the dream as it would react to conscious behavior, or it will be aware that its host is dreaming and attempt to interfere. I thought about it and found more than enough reasons to believe in the latter theory. But that raised another question — in what way will it interfere?
A) Because dreams are a side effect to a natural brain activity during REM sleep, the virus will remove that side effect, preventing me from dreaming.
B) The virus will try to communicate with me, or vice versa.
C) The virus will give me lucid control over the dream, and since the virus is going to be involved, the experience will be somehow more exceptional than regular lucid dreaming.
Analyzing these theories any further would be a waste of time, so I decided to put it in practice. But in the unlikely event that the virus is going to burn down the kingdom while I'm asleep, I knew I had to take measures to avoid that.
So, I stopped by the inn after reverting the color of my hair and eyes. Yes, I mean ‘stopped by’ because I wasn’t going to do something dangerous like ‘sleeping’ in my own room, that would be crazy. You see, I had another destination in mind. It’s just that some preparations were in order before I headed there.
The blanket we had on our bed was the first thing I took, securing a fairly comfortable surface to sleep on. I folded it and tucked it away in an empty leather bag. I also needed a rope, which I couldn’t find in the room. ‘I guess I’ll just buy one on the way,’ I said to myself and resumed packing. Next set of items were a blank notebook, a quill and a bottle of ink. Because, in case my dreams end up being completely ordinary, I wanted to take notes of what I could recollect after waking up; since dreams are normally easy to forget.
For the last item I needed, I began preparing some UU enchantments. If you remember, UU enchantments are based on magnetically coded instructions electronically translated and converted into magic skills. Therefore, it doesn’t require the ‘enchanter’ to have an associated enchantment skill. Basically, I was manually encoding binary instructions into magnetic disks.
Knock! Knock!
“I have brought you tea, lord Zenith,” the innkeeper’s muffled voice came through the closed door. She apparently saw me enter the inn and prioritized on preparing me tea.
“Come in,” I replied loud enough for her to hear. I remained occupied with coding, as she opened the door and walked up to the coffee table behind me. “Leave it here,” I said, referring to the study table by which I was working. Obediently, she brought it to my side and poured the tea from the kettle into the cup.
“Lord Zenith, as you requested, the rumors about non-believers and ill-intended people being smitten by the one true God is being spread around. It was just as you predicted. We all received the news about the giant apple tree in the Kullu district, and now this whole city is talking about it in relation with the rumors.”
“Very good,” I didn’t take my eyes away from the task I was doing.
She set the tea cup and coaster off the tray and comfortably within my reach on the table. “I shall take your leave then,” she said and proceeded out.
Before she got to the door, I called out to her. “Oh and could you bring me two sets of ropes? Maybe also something sharp to cut it with.”

I boarded a shared carriage to get to my destination. I wanted to board a private one, but they were all pre-booked. The shared carriage was not too bad though, especially because I paid the coachman for an extra seat. You see, with shared carriages, you have to wait until a certain amount of time or a certain number of passengers to occupy the seats before departure. When I boarded, the coachman needed one more person to board, so I offered, “I’ll pay for two people if we start now.” Unsurprisingly, money speaks louder than patience.
On the ride, I continued working on encoding the enchantment instructions. Okay, I’ll admit that I couldn’t finish it at the inn like I thought I would, but in my defense, coding in raw binary language is a pain. So there I was, mashing buttons on a peculiar apparatus with every other passenger staring at me and it.
The magnetic disk was inside a disk reader the size of a toaster, and it was connected to an input device with 3 main components; two for reading data and one for writing. On the left, there was a numeric keypad. This was to set the pointer on a specific memory location on the disk. Right above the keypad was an analogue screen with all the data readable in binary form. The device can read up to 8000 bits of data, the pointer starting from 0 to 7999, which is too much to fit on a still screen. So to its side, there was a rotator to scroll through the screen. Last but not least, on the right, there were two buttons representing ‘0’ and ‘1’ used to write data.
Just to be clear, this apparatus was engineered fairly recently. When we initially made the UU enchantments, data was encoded manually by hand. After the demo, I designed this apparatus and Devon engineered it, making it easy thereon.
Ignoring the curious stares of my co-passengers, I finished overwriting the old code with the new one. I ejected the disk from the disk reader, and pulled out the enchantment device out of my leather bag. Then I connected the disk to the input mechanism of it, and hoped for the best. Seventh time’s the charm. I snapped my fingers in the air and the sound was heard by everyone in the carriage. Following that, I released a little mana to be processed by the enchantment. And snapped my fingers again near the enchantment’s output.
Voila! There was no sound this time. I didn’t hear it, and neither did the other confused passengers. My soundproofing enchantment was finally working. I put the device into my bag, and pulled out another disk to code the instructions for the second enchantment I needed. Fortunately, this one was simple. Because, what I needed was electrical insulation and I’ve already developed the binary code for that in the ‘lightning resistance’ enchantment that is among our line of products. It’s the equivalent of copy-pasting from stack overflow, except I’m the one who wrote the code in the first place.
Anyway, I was done with all the preparations by the time I reached my destination, or rather close to it. I was dropped off about 3 kilometers away upon being stopped by government officials who prohibited entry past that point into the perimeter. Moreover, people who lived in that area were being evacuated on priority due to dangerous levels of electrical currents.
Amidst this orderly confusion, I paid the coachman what I promised, and set my eyes back on the scene, specifically on the monster that was impossible to miss — the tree that penetrated the clouds and was generating several gigawatts of power every second. Imagine spotting a skyscraper from 3 kilometers away and it still manages to look breathtakingly massive, that pretty much sums up what I was seeing.
Even as people were primarily focused on evacuation, there were still plenty who just stood and marveled at the tree. I overheard one of them, a lady, saying, “Did you hear? They are saying that this was an act of our one true God, smiting upon evildoers that were doing something bad in that place.”
“Really? What were they doing?” asked the curious person to whom the lady gossiped.
“I don’t know. But whatever it is, the city guards must be aware of it and are not telling us.”
Surprisingly, the rumors have managed to spread so far in less than 10 hours; I suppose I underestimated my own followers. It looks like they are going to soon find out about the red mages who held captives for slave trading. And when they do… Needless to say, matters are moving in my favor.
Anyway, on to dreaming. I moved away from the crowd, and found a secluded spot where I settled down. I made sure no city guards or civilians were in sight, and began focusing on developing a much needed skill at the moment — flight. There are plenty of ways to fly using magic. Despite that, not many were ideal for me in the current situation. For example, I can use some sort of gaseous ignition to initiate thrust, but that’s going to end up burning all the items I was carrying. As for flight methods that are not a fire hazard, I would need better mana control to perform.
Not to worry though. I spent the whole carriage ride here, thinking of a solution. And the solution is simply brute force, by which I don’t mean jumping up, exerting force on the ground. That would be disastrous. I would be using pure mana as particles to carry me through the air. For anyone else, including the immortals, this would be a terrible method of transportation because it continuously consumes ridiculous amounts of mana. It's a good thing my mana pool is a bottomless pit.
> Skillset: … 3D Space Navigation (Complexity - C)
Based on its complexity, you could probably tell that this is a stupidly simple skill. I basically just need to input the 3-dimensional points in space (latitude, longitude, and altitude) and my mana will carry me to that point. Also, this was a really slow mode of transportation, so I activated my camouflage skill before performing it.
I felt my feet lifting up along with my body, and the ground beneath me getting further away. This is the part where you would expect me to use a metaphor linking the ability to fly with freedom. Unfortunately, it was not a comfortable flight. You see, with the mana literally carrying me up, the force exerted on my body from below, including on the crotch region, felt nothing like freedom. I was waiting for the ride to be over.
15 uncomfortable minutes later, I reached the branches of the tree. I was defended against the electrical currents by the virus, as was my leather bag which I held closely to my chest. I landed, stepping on a huge branch. The width of that branch was as big as a sidewalk, and did I mention that the trunk of the tree is 15 meters wide? Looking down from where I stood, I saw thunderclouds, and past that, the humans were practically just a bunch of ants.
I didn't waste much time admiring the view. I unpacked the enchantment tools and set them down between my legs. I pulled out the blanket and the rope and started crafting a hammock. The difficult thing was to ensure none of my items got knocked off by the altitude winds or lightning. Apart from that, things went not so badly. Although a bit crooked because I couldn’t find a perfectly straight branch, the hammock was set up with both the prepared enchantment attributed to it.
Holding on to my bag which still had the book, quill, and ink bottle inside, I laid on the hammock and released my mana for the enchantments to work. Slowly, the noises of thunder faded away and electrical current was getting nowhere near me. I spent a solid 5 minutes consistently releasing my mana to make it an involuntary process as I fell asleep.
For the purpose of lucid dreaming, I maintained a strong conscious awareness that I was going to be dreaming. You can try this out yourself. As long as your conscious is aware that you're in a dream, you'll have lucid control over it. Admittedly, it's easier said than done since it's not easy to maintain conscious awareness when you're in REM sleep. The trick is to slowly adapt to it and you'll eventually be able to do it consistently.
The reason I'm telling you this is to make it clear that prior experiences with dreams significantly helps with lucid dreaming. With that being said, I had never experienced a dream before, at least as far as I was aware. I didn't have a clue about what a dream looks or feels like, I just knew the theory behind it. So unless the virus interferes, I should not be able to lucid dream.
Now, what do you think happened? Did the virus interfere? Did it help me lucid dream? Yes, and yes. But, what I experienced was far beyond anything I predicted. To say it was extraordinary would be a laughable understatement.
First thing I remember was me standing on the same tree branch, staring on to the planet’s horizon. This was my first experience with dreaming, and my conscious was not aware of it. It’s like suddenly being spawned in a place with no clues or context — you have no idea how you got there, but you don’t have the ability to question it either. Another thing about regular dreams is that it’s annoyingly difficult to recollect, and if I try to explain it, it’s going to sound weird. So, bear with me while I do.
An apple dangled before me all of a sudden. It was not a golden apple. Or maybe it was. But I remember the color red, so I’ll go with the bright red apple for the sake of this explanation. I poked it repeatedly for some reason, and it broke. And from it, a creature emerged. It was either a crow or a rat, let’s go with the crow. It immediately fled, and I ran after it. It led me to a more dark and bleak environment where I saw the first group of red mages I consciously murdered in the eastern forest. They had apple trees grown through their bodies and poking out of their faces, just like I remembered. I approached closer, and they silently crumbled down into fragments of charcoal.
That’s the extent to which I remember that dream. The thing to note here is that this dream was completely natural, like any human beings would experience. Right after that dream ended, I remember blackness surrounding me. When I say ‘remember’, I don’t mean vaguely. I vividly remember myself standing in the middle of absolute blackness where I was the only visible entity. And then this information popped up in my head.
> Level: INFINITE
> Mana Capacity: INFINITE
> Mana Control: POSITIVE
> Skillset: … Seal (Complexity - S , ???) …
> Character Trait: Logical, Malevolent, Opportunistic, Calculating
> State of Mind: Lucid Dreaming
Either I accidentally activated my analysis skill in my sleep, or as per my theory (2-C) the virus interfered to give me lucid control over the dream. If it was a case of the former, then that doesn’t explain my level, mana capacity and control. So yeah, this was the virus’ interference.
With my consciousness restored, I decided to start testing out the limits of this lucid dream. I recollected the events of the battle with Heath. And sure enough, the blackness that surrounded me transformed into the wasteland under the night sky. The scene was exactly how I remembered it to be, to the point where the details were astonishing.
“So, it was you,” I heard Heath speak the words I remembered. He was wearing his white and gold cloak that he introduced himself with. “You’re the one responsible for killing our people in the eastern forest. I’m glad you showed up as I hoped, it’s nice to meet you…” Meanwhile, the dream version of me stood behind a regular apple tree with overgrown branches, without responding. The scene was going exactly how it actually happened, and I was watching it all from a third person POV.
That’s when I noticed something odd. I walked towards the scene, getting closer and closer to the characters. The sicko was standing on the sidelines, incapable of doing anything as the battle raged on between Edith and Heath. It was around the time when Edith shoved a punch to Heath’s face and broke his nose, the sicko just ran off. Away from the warehouse and away from the battle. Nobody noticed him fleeing, which is what I found odd.
Back at the estate, when I tried to recollect whether the sicko had survived the battle or not, I couldn’t find him in my memory. But now I was seeing every step he took as he was fleeing. ‘Pause,’ I spoke through thought, and the scene froze with Edith’s fireball hanging midway between her and her target with the handlebar mustache.
I immediately realized what was going on, but it was technically only a theory. So, I decided to test it and confirm. I walked all the way up to Heath and resumed the scene. Obviously, none of the characters could see or react to me; I was practically non-existent as far as the scene was concerned.
Heath raised his hand to use his magic to counter Edith’s fireball. ‘Slow down,’ I demanded of the dream, and everything was now in slow motion. Following that, I commanded, ‘Make the mana visible to my eyes,’ and white glowing particles clouded several areas of the battlefield, especially exuding out of the Edith and Heath. I further observed to see the flow of mana as Heath performed his cause and effect skill, whose functionality I was yet to understand.
Not only did I figure out how the skill worked, I also pretty much confirmed my theory — I wasn’t in control of this dream. I mean, I was able to control the dream, but not directly. My commands were being executed by the virus instead. That’s why I was able to see things like the sicko fleeing, which I never paid attention to during the battle. Moreover, the whole scene was extremely detailed like I mentioned earlier, which could be explained by the virus recreating this scene based on my command rather than my less detailed visualization.
As for Heath’s skill, it turned out to be very close to what I assumed. He basically uses mana to scan and determine the cause and effect of any physical action, and replicate it on a target. Additionally he can control which of the causes and effects to replicate in what combination, and to what degree to amplify it based on mana input. For example, take the moment he threw an unexpected gust of wind at me and Edith. His mana determined the cause of my breathing, which is inflation and deflation of the lungs. He replicated that effect and targeted it at us after amplifying it like a million times by consuming a ton of his mana.
I took my sweet time analyzing the flow of mana to figure this all out, which made me rather annoyed to find out there was an instant way to acquire details about a skill. I just had to ask the virus for the skill’s pseudocode. Well, there’s no use pondering over it now. So, I shrugged it off and carried on dreaming.
You see, I wanted to first know the extent to which I could make use of this virus-assisted lucid dreaming. That way, I can plan for ways to farm benefits off of it, perhaps even learn to control my strength. And that’s how I quickly realized the sheer extraordinariness of this dream. The so-called extent of this lucid dreaming was non-existent — there was simply no limit to the things I could do in there.
And how did I realize this? It started with me walking away from the battlefield where Heath and the dream version of me were fighting in slow motion. I walked further into Kullu district and soon found a neighborhood. Out of curiosity, I entered and checked the houses. Sure enough, there were people inside. Some were asleep, some were reading, and some were having sex. Don’t label me as a creep just yet, I was checking the people out to see if I would recognize someone. And I did.
I recognized 3 of the people I found in this neighborhood from an hour ago when I was watching people evacuate with the assistance of the city guards. In other words, the people I was seeing in this lucid dream actually exist in the real world despite the fact that I haven’t seen most of them. Furthermore, what I saw them doing is also accurate to what they were actually doing at that time. And yes, that means a couple was really having sex while I was battling Heath less than 2 kilometers away.
Are you seeing what’s extraordinary about this lucid dream yet? If not, let me tell you one more thing I did in that neighborhood. I roamed around and found the bell that was for alerting its residents of an immediate crisis. I physically rang it, and the people within their homes came pouring out, confused by what was happening. Their expression of confusion and the panicked chattering all stopped when the thunder and lightning came. They saw the glowing tree with their jaws dropped as it grew and grew to the size I was familiar with.
This lucid dream wasn’t merely a recreation of my past experience. Rather, it was the entire universe reconstructed at this specific point in time. So, I could go to the Andromeda galaxy and see whatever happened there during the time I was fighting Heath. If that wasn’t incredible enough, I was also able to interfere with the simulation, triggering the butterfly effect. All of this was being done by the virus.
Naturally, I wasted no time to make use of this situation the best I could. And there were quite a few things I managed to pull off. If I were to start explaining each and every one of them, this chapter could go on for a while. So, I’ll just give you a brief rundown.
1) I observed Edith and learned how to fight. Although, it wasn’t simply observation that allowed me to master 27 styles of martial arts; that would have taken way too long. I actually made use of the virus, and commanded it to embed Edith's martial arts knowledge into me. It sounds like bullshit, but it worked. The instincts, muscle memory, techniques, and all else were cleanly transferred over to me.
However, it wasn’t without problems. You see, all the muscle memory and instincts made me hypersensitive to potential threats. And you know what happens when I subconsciously react to threats. So, I reversed some of the effects, I gave up the instincts, muscle memory, and other aspects that made me touchy.
2) I tracked down the 3 remaining Immortals, and studied their skills. ‘Locate humans with S level complexity skill: Immortality. Search radius: the entire planet,’ was the command I thought of, and it revealed me the coordinates of all 6 of them. Ignoring Edith, Devon, and Heath, I teleported to the other 3. Two females and one male.
Unlike the dynamic between Edith and Devon where Edith is the strongest one, it was different among the castaways. Heath and the other male immortal were significantly stronger than the females, which further strengthened my suspicion that perhaps the Omnipotent faced an issue with coding the male robot as the fighter and the female as the supporter.
3) In addition to locating the other 3 immortals, I used them to sharpen my battle skills. I simply made myself visible to them, and repeatedly provoked fights. I won’t lie, I was having a lot of fun kicking their asses while getting super creative with my seed modification skill. Especially with my new athletic capabilities that came along with the martial arts techniques, I fought those 3 with style.
You may be concerned about my dream battle affecting the real world. But rest assured, there is no real danger as long as I’m lucid dreaming with the assistance of the virus. You see, the virus was occupied with listening to my commands and controlling this dream, which confirms that the virus is aware of my lucid dreaming state. So, there’s no reason for it to react to my dream activities in the real world. However, if I’m physically threatened by something in the real world, that’s a different story.
Anyway, that’s about all the things I managed to do during this dream session. Sure, there were plenty of other things I hadn’t tried out. But for one, they weren’t too important or I failed to realize it, two, I didn’t want to spend too much time in the dream, and three, I can lucid dream any time I want so it’s all good anyway. By the way, if you’re wondering why I didn’t just use this opportunity to look into the future and solve all of my problems immediately, the reason is I couldn’t. I mean technically, I could but it’s not as convenient as you think.
You see, the future is solely based on the present point in time. And the number of futures that can be derived from the present are infinitely many, all of which are equally probable. In other words, there’s no way to look into a specific future out of the infinitely many and make my life easier. Furthermore, looking into the future itself will create a recurring loop since there will now be more futures that are derived from the present where I’ll be aware of a particular future. It’s best not to think too much about this stuff. The concept of time travel is riddled with paradoxes, because it’s simply not possible to achieve in a practical way.
‘End simulation,’ I commanded as I was finally ready to wake up. My surroundings returned back to absolute blackness, and I concentrated to allow my consciousness to leave the state of lucid dreaming. I slowly opened my eyelids, and the blackness was replaced with branches and leaves, and the rope that was tied to my hammock.
I remained laying down for a few seconds to allow my brain to get booted up. There was still no sound I could hear other than my own breath, meaning the enchantments were still in effect. I pulled my body and got down from the hammock, on to the giant branch below. “Hm, that’s weird,” I mumbled, seeing the sun setting before me.
With the sun’s orange hue reflecting off my face and irises, I thought to myself, ‘Looks like only a few hours had passed while I was asleep.’ I was so sure that I was asleep for at least 12 hours though. But if only a few hours had passed while I was lucid dreaming… I brought up my palms to my face and triggered the analysis skill.
> Level: 387
> Mana Capacity: 54000
> Mana Control: A+
> Skillset: … Seal (Complexity - S , Activated) …
> Character Trait: Logical, Malevolent, Opportunistic, Calculating
> State of Mind: Thrilled
Is this the best day of my life? With just a few hours I managed to raise my mana control from F to A+? Based on this, I would say the peaceful life I’m aiming for is just around the corner. Wouldn’t you?
I stopped my involuntary release of mana, wearing off the enchantment, and the sounds of thunder returned. After packing up everything I had brought along, I was all set to fly back down and back home. This called for a huge celebration. Moreover, I didn’t have to use the same 3D space navigation skill to get down. With my current mana control, I could develop a proper flight skill. And that’s what I did.
> Skillset: … Flight (Complexity - B+) …
This skill was also quite simple. Just imagine Ironman with a see-through suit. Admittedly, it still burns half the mana required by the 3D space navigation skill, which is a lot. But the important thing is that this skill is more comfortable to use and easy to maneuver.
Still feeling immense amounts of joy, I descended the tree, passing the thunderclouds. And then I saw something that made my smile disappear — a huge wall surrounding the area of the tree that didn’t exist when I went to sleep. There was another thicker wall surrounding the trunk of the tree, which was connected to the outer wall through a roofed pathway. Surely, this couldn't have been built in a few hours.
Maybe, Just maybe… I’ve been asleep for a little longer than that.

Chapter notes: Zenith's interference in the lucid dream does not affect the real world. The lucid dream is simply a simulation.
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My ultra hardcore recycling guide for our house

Hi all,
I've been putting together info for how to recycle in Tucson while leveraging all the recycling options that are open to me: curbside, the city's upcoming glass drop-off, local and mail-in corporate-sponsored, and TerraCycle (a paid option). I aim to reuse or recycle every last bit of waste coming out of our house, no matter how crazy it may seem. Partly I just want to see how difficult it is; I recognize that my process isn't practical for most people.
Anyway, here's what I've gathered so far.

General principles


  1. COMPOST: If it can be composted, compost it! (More on this below.)
  2. REUSE: If it can't be composted, reuse it! Reuse is always the most environmentally-friendly option.
  3. DONATE: If it can't be reused by you, donate it if it's something worth donating that someone else could use. https://tucsoncleanandbeautiful.org/ has a great directory for places that will accept various materials. Cero is a Tucson store that also accepts lots of stuff for donation and reuse. Donation usually involves transportation and some kind of carbon emissions, but it's still better than recycling. Don't donate junk! Donations aren't a free trash can.
  4. MUNICIPAL RECYCLING: If it can't be donated, recycle it locally using municipal recycling (curbside or drop-off). Recycle Coach has all the info you need on what municipal recycling can or can't recycle. ESGD's page on residential recycling also has some important guidelines. Recycling uses energy and involves carbon-emitting transport, plus not everything in a recycling waste stream actually gets recycled, so try to reuse first.
  5. LOCAL STORE DROP-OFF: If it can't be recycled using municipal recycling, recycle it at a local store for free. Earth911 has a search page that finds these stores and breaks them down by type, and TerraCycle's corporate-sponsored programs page also has some local programs. These programs typically ship their waste to a recycling partner, often TerraCycle in New Jersey, which adds to the environmental footprint of the process, so try to recycle municipally first.
  6. FREE MAIL-IN: If it can't be recycled at a local store, use one of TerraCycle's free corporate-sponsored mail-in programs. These programs end up sending waste TerraCycle, just like the local store drop-offs, but are arguably less efficient than sending a big communal batch of stuff, so try to use the local store drop-offs first.
  7. TERRACYCLE (PAID): If it can't be recycled using a mail-in program, use a paid all-in-one box to have TerraCycle recycle it if it's small and light. This is effectively the same as using one of the mail-in options above except that you have to pay, so try to use a mail-in program first.
  8. REGIONAL DROP-OFF: If it's a big bulky waste that can't be donated, see if it can be recycled outside of Tucson (e.g., save up Styrofoam for the next time I drive to Phoenix, where they do have the appropriate facilities). TerraCycle accepts almost anything, but their all-in-one boxes are pricey, so it may make more sense to save up big hard-to-recycle stuff like packaging for Phoenix or another big city, if you think you'll drive there at some point. Don't make unnecessary trips just to drop off waste!
  9. TRASH: If it can't be composted, reused, donated or recycled, throw it away and make sure that you follow the guidelines for hazardous waste disposal.
  10. GOLDEN RULE #1: Make sure that the material is clean. Clean waste streams are more valuable to recyclers, which helps keep costs down. Don't use too much water cleaning up stuff, but don't feel too guilty about using water, either! Dishwater usage is a tiny sliver of household water consumption, not to mention that industry and agriculture generally use much more water than homes.
  11. GOLDEN RULE #2: The goal of recycling is to break down your waste into "primary materials" (e.g., plastic, metal, paper, glass) that can be used by industry to make new products. The more mixed your materials, the more you need to research how to recycle it. Knowing the basics goes a long way. For example, I know that metal cans get melted down, so a paper or plastic label attached to the can doesn't worry me because I know that it will get burned off. But what about a milk carton, which is paper fused with plastic? Or the circuitry inside the plastic base of a CFL bulb? If you can't intuitively explain how the thing is going to get broken down into its primary materials, that's your cue that you need to do some research.
  12. GOLDEN RULE #3: Knowing the basics of how recycling centers work goes a long way. For example, if you know that you can't recycle plastic grocery bags curbside because they get stuck in the machines, that's a hint that you shouldn't try to recycle your plastic food wrap, either. Or if you know that plastic bottle caps fall through the holes of a separator, that's a hint that you need to research whether your beer bottle caps are recyclable (even though they're metal).

Reuse and recycling guide for my home

This is not a comprehensive list of every recycling resource in Tucson, this is just for my house my household's needs. I've found that there's no one-size-fits-all solution if you want to reach close to 100% recycling/reuse, you end up having to come up with a list that's customized for your home, which requires research. I'm providing my list as a potential template as well as for inspiration.
Legend:


How do I sort all this?

Right now, I'm using a makeshift system of lots and lots of bags to keep everything separate. My idea is to do a monthly "recycling day" and drop off everything that needs to be dropped off as well as mail in everything that needs to be mailed in. I haven't had to do this yet since I started this project.
I hope to build a sorting station in my house once I understand my needs a bit better.

Notes on TerraCycle and partner programs

A lot of the corporate-sponsored/mail-in/drop-off programs are done through TerraCycle, a New Jersey-based recycler that specializes in recycling hard-to-recycle things (e.g., potato chip bags, toothbrushes). They make lots of their money through large corporations, which essentially pay them to process unprofitable waste in order to burnish their environmental stewardship bona fides. They also offer paid recycling pouches and boxes to the general public. You mail in these pouches/boxes (they come with a shipping label) after filling them up with recyclable waste.
TerraCycle will recycle almost anything and everything. However, anything that gets recycled through them or one of their corporate programs is shipped to New Jersey for processing, so it's preferable to reuse or recycle locally. They're also not as transparent as I wish they would be. I'm not certain, for example, how much of each waste stream actually gets recycled. They have a customer support contact form that's been very good for getting my questions answered, but beware that they take about 2-3 days to get back to you per request.
I bought the large "all-in-one" box from their site and found a coupon code online to bring the cost down to around $350. I read a review elsewhere from someone who got a medium box (about 50% the size) who said that it lasted her six months. My idea is to use this box as "recycling of last resort" and rely on drop-off programs as much as possible to keep costs down. On the other hand, this makes my life more complicated in terms of sorting different waste streams, so you could simplify by putting waste destined for various drop-off points into a single TerraCycle all-in-one box.
You need to register for free on their website to use their mail-in programs. Many of their mail-in programs unfortunately have wait lists. Of the ~15 programs for which I signed up around two weeks ago, about 8 had wait lists, and I got off the wait list for about 5 of them. So they seem to go through the list pretty regularly. Once you're in, you can print off a free UPS label from the "my profile" section of the site after logging in.
If I had to take a wild guess, I would assume that TerraCycle has a higher rate of recycling than municipal programs, but this must be balanced against the financial and environmental cost of shipping waste to their facilities.

Composting

The Achilles' heel in my recycling and reuse plan is organic matter. The City of Tucson has a composting program but it's only open to businesses.
There are a few volunteer-run programs here and there that accept compostable waste. I managed to sign up for one, UA's Compost Cats, and will be meeting them tomorrow to pick up my sealed composting bucket and go over the program rules. I know that they have limited capacity, so you have to email them. They took about a week to get back to me.

Am I insane?

Maybe a little 🙃.

Shout outs


submitted by Low_Walrus to Tucson [link] [comments]

Alliance Chapter 12

Sorry for the late post, I haven't really felt like writing lately, but then I finally had an idea! Please let me know what you think, and y'all stay safe out there.
Previous
First

The Canirii had a name that neither humans nor Z’lask could pronounce, and that could be only loosely rendered in either of their far more concrete tongues. It was thinking of calling itself Ra—both languages should be able to cope with that.
It was illustrative of the vast gap in understanding between the allies and the Canirii. The humans and the Z’lask might think of each other as the epitome of otherness—their military propagandists had encouraged it—but they were actually quite similar, galactic cousins even. To them, the Canirii were infinitely more alien.
Case in point—Ra wouldn’t have had the faintest idea where to start on the military mission its two new friends had gone charging off on, but they hadn’t the faintest idea of the diplomatic possibilities of the situation.
They would both be very surprised to learn what could be accomplished just by talking.
Oh, the humans had spies, but spies could be frustrated, especially with the physiological barriers to infiltration in interstellar politics. Honesty, desire for peace, and good faith had won the Canirii their network, and that network had given the Canirii knowledge and tools that no one else, not even the intelligent Lappa, possessed.
Tools the Canirii were using now.
It had been a difficult task to accept the humans as their galactic broodmates, but they had done it. They had upheld their philosophy, schooled their minds, opened their hearts, seen the deservingness for tolerance weaving through the bedeviling human dichotomy, and accepted the young species.
Now, the young—so young!—race was facing an Elder. The Canirii had suspected their patronage of the Lappa, though they could barely believe it. The Elders had a number of pacts designed to keep them from meddling in the affairs of younger species, much the same way that the Council forbade interference with pre-FTL races. The Canirii knew that the best way to solve this crisis was the way the humans and the Z’lask, in their eagerness to fight, had blown straight past: diplomacy.
The only thing that could stand up to an Elder was another Elder, and the Canirii knew that, should they convince the race with whom they were currently in contact that the humans were a worthy Council member, that species would be…displeased, with the Lappa’s patron.
The only trouble was, the humans were as different from this species as a protostar was from a red supergiant. The Canirii had already compiled records of the United Nations’ humanitarian assistance, selected individual examples of devotion to duty and care for fellow living things, presented facts that showed a species of astonishingly rapid development, possessing an equally astonishing nature. What remained was to communicate the humans’ humanity.
For the Z’lask, the feat had been accomplished with music, evoking for them human emotion, proving to them that they felt the same as the toothed mammals they had feared as so inalienably different.
However, this Elder species was deaf.
They’d never needed to hear the way the humans and Z’lask and Lappa and Canirii themselves had, their evolution was so different music would be utterly meaningless to them. But, they did read, and so the Canirii had found written music for them.
Poetry.
Itself a fine example of human duality. Some humans scorned poetry as soft, frivolous, silly. Others would be moved to weep or sing or even to die by its words. Ra had made an effort neither the humans, with their intimate attachment to self-provoked suffering, nor the Z’lask, with their fixation upon honor, could understand to ensure that the Elder would understand humanity.
That was what it meant to be Canirii.
To show that reconciliation after war was possible, Ra had selected:
So, when the Summer calleth,
On forest and field of grain
With an equal murmur falleth
The cooling drip of the rain:
Under the sod and dew,
Waiting the judgement-day,
Wet with the rain, the Blue,
Wet with the rain, the Gray

No more shall the war cry sever,
Or the winding rivers be red;
They banish our anger forever
When they laurel the graves of our dead!
Under the sod and dew,
Waiting the judgement-day….

To show the human pursuit of passion, their love for an endeavor or an entity that was not itself human, it had chosen:
I know that I shall meet my fate
Somewhere among the clouds above
Those that I fight I do not hate
Those that I guard I do not love
Nor law, nor duty bade me fight,
Nor public men, nor cheering crowds
A lonely impulse of delight
Drove to this tumult in the clouds;
I balanced all, brought all to mind,
The years to come seemed waste of breath
A waste of breath the years behind
In balance with this life, this death.
Human love for one another had been overwhelming, there were so many expressions. Human laments had been equally overwhelming in its inverse. All that remained was to find some sort of summary, something to circumscribe the human experience. The poem Ra had found was a risky decision, it knew, since its primary imagery was auditory, focusing on the sound of different varieties of a single human instrument.
Ra had a feeling that the understanding of auditory imagery—an alien sensation—would mirror the understanding of an alien nature. It hoped that peace would prevail.
Hear the sledge with the bells—
Silver bells!
What a world of merriment their melody foretells!
The next stanza moved on to golden wedding bells, sounding their delight, telling their hope for the future. Then to bronze alarm bells—too much horrified to speak, they could only shriek. Finally to solemn iron bells, whose tolling, tolling, tolling felt a glory in the rolling on the human heart a stone. And the people, ah the people—they that dwelt up in the steeple—they were neither man nor woman, they were neither brute nor human, they were Ghouls.
And that idea of Ghoulishness symbolized the Canirii’s hope for humanity. The humans knew they caused their own suffering, but they did not believe such impulses to be an inseparable or insuperable part of their nature. One day they would overcome them, the same way that a Ghoulish King could, as in their fairy tales, be overthrown. It was a spark of faith, and it was what Ra most desired to show the Elder.
It hoped they would understand.
The humans would have to meet them halfway, and they would have to continue to “make progress,” as both they and the Canirii called it. Ra had faith in the human ability to fight, and in the belief that all living things naturally wished to be good. It knew that many humans did not share that conviction, instead believing that an individual was born a blank slate, that could choose to do good or do evil. They called that ability “free will,” the state of its exercise “freedom,” and would not shut up about either.
Ra sealed its signature to the dispatch, watched the lights on its display flash to indicate its transmission to the Elders. It didn’t know when the Elders would respond, they did things on their own timescale, though they probably realized that if they wanted to prevent their peer from behaving rashly they would needed to act quickly by the standards of the Council.
Though Ra had no way of knowing it, in the orbit of a dying star, the crew of the Courage of Z’raa was decrypting and deciphering the contents of their captured data drives, while the crew of the Yorktown fed their prisoners and eavesdropped on their unsuspecting conversation. The two ships had drifted silently through the eerie ocher light for hours, and several watches into their dusky dim vigil the Z’lask struck gold, and found evidence of collusion between an Elder species and the Lappa.
Ra could not hear the messages that flew between the two hiding ships, any more than the individuals who intercepted them could.
COURAGE OF Z’RAA: HAVE SUFFICIENT EVIDENCE FOR COUNCIL. SUGGEST WE DEPART BEFORE PATRON RETURNS AS CONFRONTATION WOULD LIKELY BE COUNTERPRODUCTIVE
YORKTOWN: CONCUR. BRINGING MY DRIVES ONLINE NOW
Ra could not watch the two ships jump together into hyperspace, nor could it observe the tension of both crews, the strain of every individual as though they were physically running their race.
Ra did not hear the alarms on the Courage of Z’raa’s bridge, alerting them to the return of their shadow, and the observers could not hear them either. Ra did not hear the cursing in both ships, nor did it know of the ideas running through both captains’ minds, of the suggestions of their crews. It was unaware of the ponderous startup sequence of the Z’lask interdiction equipment, the stopwatches started by human and Z’lask to count down the four hours to their self-defense.
Ra was unaware of the human captain’s instinct that the shadow would come within range of harm before then, and though the observers could not hear her order to prepare a maneuver that horrified them, they watched her crew setting to with determination.
Ra was unaware of the Z’lask captain’s nearly desperate desire to outrun the shadow long enough to not depend on the humans, both from pride, and from a foreboding that, while those humans certainly were able to do things, there were some things they just couldn’t do, any more than they could shed their skins.
The observers saw all of this, saw the human treatment of their prisoners, the Z’lask cooperation with their new brothers. They saw a Lappa ship moving several times faster than any such vessel should be able to. They evaluated a data transmission from another young species, one they liked. They looked with the slow interest of those accustomed to having enough time, on this race between ships.
With five hours left in transit to the Council, and two hours left before the interdiction equipment would be operational, the human ship slowed to cover her companion. In the Z’lask captain’s opinion, human ships were overengineered—they tried to do too many things at once, much like the humans themselves. Now, he was grateful for their archaic insistence on plate armor, as fusion-smelted duratitanium stood up unflinchingly to shots designed to scramble energy shields.
The humans took the fire for fifteen minutes, much of the time consumed in the shots’ flight through hyperspace, in terrified incredulity that the enemy could fire what they thought of as plasmabolts—their closest frame of reference—faster than light. They gathered themselves and fired back, but their shadow had learned from their last encounter.
The observers were interested to see this: the ultimate human weapons were still quaint devices called nukes. What would happen when the humans saw those weapons were useless?
What happened was the humans tried again.
An hour, an endless hour closer to salvation, was whittled away trading ineffective fire. The human captain was beginning to take heart that though they could not damage their opponent, their opponent also could not damage them. Then came something new.
The observers could not hear the whooping damage alarms on the human ship, nor could they hear the screams of the wounded or the yells of panic. They could hear none of the frantic orders or muttered appeals to God. They saw damage control parties fighting to seal venting compartments, and corpsmen fighting to save the burned or vacuum-exposed or crushed who had been standing close to the impact.
They saw the hurried and harried struggle against hostile space, and the enemy who made its hazards worse, and watched on.
They could intercept communications between the two warships.
COURAGE OF Z’RAA: STATUS
YORKTOWN: STILL SPACEWORTHY
COURAGE OF Z’RAA: ONE HOUR NOW
YORKTOWN: SHADOW STILL GAINING
COURAGE OF Z’RAA: CAN YOU INCREASE SPEED
YORKTOWN: NEGATIVE
They could see the anguish—surprised anguish—on the Z’lask ship as her crew feared for their former enemies, could see the frantic planning and frustration as they wracked their brains for a way to protect the aliens protecting them. They saw and watched on.
YORKTOWN: HAVE A MANEUVER WE CAN TRY
COURAGE OF Z’RAA: INTERROGATIVE
YORKTOWN: THEY CAN DEFEND AGAINST OBJECTS IN HYPERSPACE. PERHAPS NOT LOOKING FOR DANGER IN REALSPACE
COURAGE OF Z’RAA: INTERROGATIVE
YORKTOWN: SHADOW LIKELY KNOWS WE HAVE INCRIMINATING MATERIAL. SHADOW WILL PURSUE SHIP EN ROUTE TO COUCIL TO EXCLUSION OF OTHER. THEREFORE WE KNOW THEIR COURSE AND SPEED. WITH SUCH ADVANTAGE WE WILL DROP TO REALSPACE, PLANT OBJECT IN THEIR PATH, AND JUMP AWAY. THEY WILL BE DESTROYED ON FIFTH-DIMENSIONAL CONTACT WITH OBJECT
COURAGE OF Z’RAA: THEIR SENSORS WILL DETECT ANY MASS ANOMALY LARGE ENOUGH TO ACHIEVE THAT
YORKTOWN: THE MASS WON’T BE WHAT DOES IT. THE WARHEAD WILL
The observers could see the human crew’s reactions. They could see bared teeth from those who were angry, furious at their tormentors and ready to do anything, so long as it was something, to fight back. They could see staring eyes and shaking hands from those who were so dreadfully afraid. They could see clenched fists or jaws from those trying to focus on the task at hand. They could see individuals performing well and individuals performing poorly. They could see someone—sometimes the same person—demonstrating every strength and weakness of the human race.
They could see, though they could not hear, extortions to move faster, to hang on, to fucking work, to come on. They could see but not hear the captain’s orders, could see, and be interested in, an old fear—the taught fear of trauma. An old fear of being left behind. An old fear of being aboard a ship that could no longer jump.
And they watched the humans go anyway.
They watched yet another set of stopwatches spring to remorseless life on both bridges, ticking down the five minutes the humans would have in realspace. The cliché that came to mind was “mad scramble”—the humans had to prepare their device for launch. Their navigator—eyes wide but sitting still and silently—had to redo a calculation because the ship, venting atmosphere, had slewed off its predetermined position. They saw the captain biting her cheek, and realized it was to repress the urge to scream. They device had to be loaded—fired! Finally, was exclaimed by nearly everyone on board, and though the watchers could not hear it they appreciated the unified feeling.
They watched the weapon fly toward its predetermined rendezvous point, as the wounded heavy cruiser that had fired it powered its drives for the jump back to FTL.
They could feel how each person felt like they were pushing their ship, pushing her to jump, pushing her not to let them down. They could see a distraught engineer, terrorized by the damage in her once-pristine engine room, begging the drives out loud not to fail, though they could not hear the words.
And they were interested that they felt relief when the ship finally charged forward in the leaping motion that for the humans constituted a literal jump to hyperspace.
They saw the Z’lask were ecstatic at their companion’s return to the dimension so many sentients would never enter, though they could not hear the claw-tapping or the barked triumph as the Z’lask saw the humans were still ahead of their shadow.
COURAGE OF Z’RAA: CUTTING IT FINE
YORKTOWN: THAT WILL TEACH THEM
The observers saw, though no one could hear and no one else see, the detonation of a surprisingly efficient fission-fusion device. Though it was not antimatter, it was still powerful enough to cause a limited amount of fifth-dimensional contact that the “shadow,” as the allies were calling it, was inadequately shielded for, believing that they had learned all the humans’ tricks.
Of course, it did not work so well as the humans hoped. The shadow staggered but remained in hyperspace, charging on. Nevertheless, there were gasps the observers could not hear, accompanying clenched fists and waving tails, as the estimated time-to-range at last exceeded the time remaining to prepare the interdiction equipment.
COURAGE OF Z’RAA: YOU MUST SPEED UP TO GET OUT OF RANGE
YORKTOWN: WILL DO MY BEST
Removing safeguards, overriding computers, recalculating coolant flows, overpressurizing feed lines, disabling alarms so that temperatures could rise above normal. Yorktown had to go faster.
And Courage of Z’raa had to go slower. The Z’lask tried to find an optimal way to let the humans pass ahead of them without coming in range of the shadow themselves too early. Exhausted and frightened people struggled to focus on calculations, to force themselves to think through the problem at hand as though nothing rode upon their success or failure.
Of course it didn’t work as well as they wanted it to.
Nothing ever did seem to, the observers thought, and were surprised to find themselves thinking in sympathy.
They watched the two fleeing allies draw level with thirty minutes left until the Z’lask could interdict. Their captains had argued, then given up, cursing the other for a stubborn son of a bitch and a mudsnake, respectively.
The shadow opened fire again.
Courage of Z’raa staggered bodily under the impact, compartments vented atmosphere and debris and what had recently been people. Yorktown, drawing ahead, had time to observe her companion’s damage, to wince and wish that they would be all right, before being hit herself. A few people, seeking encouragement in a way neither the Z’lask nor observers could hear, but that would have made both laugh, murmured: “for what we are about to receive….”
Yorktown was drawing ahead, Reactor 2 beginning to overheat under the strain. The engineers attended their engines with terror that they would fail, or worse, that they would do something to make the engines fail. On the bridge, an individual so stressed she thought her heart might burst—it happened sometimes—was torturing herself to come up with as many different ways of targeting torpedoes as she could. She wished the captain would quit shooting.
Yorktown drew out of range of interdiction with ten minutes left before the Courage of Z’raa could attack. The captain found herself thinking involuntarily of how far she could run in ten minutes, how ten minutes was really such a short time, and brought herself up sharply to give orders to cease fire and shut down weapons systems, relieving the engines of some of their power draw. The nervous individual sat down and shivered.
Courage of Z’raa took her punishment for another ten minutes—two more salvos were fired, a total of four “plasmabolts,” as the humans thought of them. One missed wide, one destroyed itself accelerating too quickly, one slashed along the dreadnought’s port side, making the shielding flare blindingly white. One smashed directly into the already-damaged stern, overwhelming the feeble shields racing engineers had recently managed to reestablish. More compartments vented to vacuum and more people were swept to a physically horrific death as they “fell” out of the hyperspace through which their ship still charged. All most of the crew could think was: thank dear Z’aa, who watches over homeworld Z’laya, the reactors are still online.
The observers could not hear, though they could now feel, the noise made by both crews when Courage of Z’raa successfully interdicted their shadow.
They could not hear, but felt, the jubilation of both as the dreadnought accelerated to catch up with her sister. It seemed they both would live to tell their tale.
And the observers made their decision.
The allies would arrive at the Council—if their damage control continued to be effective—in three hours. Their shadow would not recover from the Z’lask’s savagely-executed interdiction for six. That left the observers just enough time to make themselves presentable.
They had not been to the Council in a long time.

The poems are The Blue and The Gray, by Francis Miles Finch, An Irish Airman Foresees His Death, by William Butler Yeats, and The Bells by Edgar Allan Poe. What do y'all think of them? And what do you think of our new friends? How will the Lappa react? As always, any criticism is deeply appreciated!
submitted by PuzzleheadedCharge4 to HFY [link] [comments]

A hilarious tale about how we failed at reading the rules - several times

Buckle up, this is going to be a painful (or hilarious) read. Minor spoilers ahead (class names, scenario names, monster names)
My brother and I started a 2-person campaign around 3 months ago. We'd heard really good things about Gloomhaven, and he spotted it on sale so decided to pick it up. We're avid gamers, and love board games. A persistent game like Gloomhaven was exactly the type of thing we'd longed to play.
After the box arrives my brother spends the night reading the rulebook, and the next day I head to his place for our first session. He explains the basic combat concept to me, and noted that "There's a lot of rules, we'll probably get a few wrong here and there but we'll figure it out". I trusted in his ability to read the rules (hah), so when I glanced at the rulebook I hit what I thought were the highlights: status effects/how they work, combat abilities, etc. so that I wasn't completely blind. After 3 hours of initial setup we played the first campaign mission.
We waste no time in our first rule failure.
We'd heard it was difficult, but this felt brutal. It constantly felt like we were wasting turns and cards, and it felt way too difficult to properly set up and execute any real strategy. For a strategy game, it certainly seemed like a lot - too much - was left up to chance and luck in order to successfully get through a single mission. After 4 hours and maybe 10 attempts at the first mission, we finally beat it. We head back to Gloomhaven and we skim the rulebook for what we do next.
Oops, we did combat wrong.
We played the entire scenario with our hands facedown as decks that we would draw from. At the start of the game, and after every rest, we shuffled our hands, and placed them facedown in front of us. On each turn we each flipped our top two cards and played those cards that turn.
I'd like to say after that bumble we did another thorough read-through of the rulebook to make sure we were now doing it right. We didn't. After all, the game just got a lot easier for us.
So we figured we caught why/how the game was so hard. We laughed at ourselves. "Hah, idiots" we said, eager to play the next scenario the following week. I'm proud to say, the game is much easier once you're playing it "properly" (foreshadowing). I'm not proud to say we continued to handicap ourselves unnecessarily the past 3 months. Here's a brief list of more rules we failed to understand properly:
There are a many more minor things we kept forgetting to do (shuffling modifiers after 2x or null was drawn), or using items incorrectly (pulling attack modifiers prior to stating using an item), but a lot of them are relatively minor, usually balanced between monster advantage and character advantage. One big one was that were didn't realize healing a poisoned character only removed poison, and didn't also heal on top of it. Poison was annoying enough before we figured that one out.
But that's not even the worst part.
Yesterday we were playing the Abandoned Sewers scenario. We attempted it 4 or 5 times with a Tinkerer + Scoundrel, then 3 or 4 times with a Brute + Spellweaver. On none of these occasions did we ever feel like we were remotely close to completing the scenario. This was by no accounts very different than any other day. Killing 17 monsters (oozes among them, so likely 20+ monsters) with two characters felt nearly impossible. There were a few attempts where we made it to the last room with 2 turns left, but killing 6 enemies in 2 turns while poisoned seemed absurdly difficult. We played it until midnight before giving up - frustrated and angry at how many times we had read online that a party "had to try a second time" to complete any scenario.
As he was driving me back to my place we were having another one of our post-Gloomhaven discussions, lamenting that "The game is challenging, but it feels way too difficult. We need to pull nearly perfect attack modifiers and also get lucky with monster action draws to even have a shot at some of these scenarios"
I said a phrase that I had said many times before we re-skimmed the rules for many of the above rule examples: "It feels like we're missing something fundamental that would help us". Mind you, this is 3 months in. We have retired 3 characters, completed roughly 15 or 16 scenarios (at an average of 7-10 tries per scenario), we are at maximum reputation, and prosperity level 4. The game feels hard - incredibly hard - but for most runs we feel like it is technically possible to complete the scenarios we've played. What could we possibly be missing at this point?
Maybe we weren't creating new characters on the proper level? - We were.
Maybe we weren't giving ourselves the merchant discount? We were.
Maybe we didn't know you could take a basic "Attack 2" or "Move 2" with cards instead of the card's ability? We knew.
Maybe we were misreading how monsters are placed, inadvertently creating too many elites or monsters on the board. Nope, we were doing that all correctly (although in one scenario I kept adding an extra elite to the first room).
The one thing we missed in the rulebook was a single word on page 15 of the rulebook. The section about determining scenario difficulty.
"Average"
"The recommended scenario level is equal to the average level of the characters in the party, divided by 2 and rounded up".
This means a 2-character party of which the characters are level 4 and level 5, you take the average of their levels (4.5), divide it by two (2.25) and round it up to get the recommended scenario level, in this case difficulty of 3. I am sure almost everyone reading this post completely understands this concept, but we literally just learned it last night.
Pretty bad, right?
It might be worse than you think if you haven't played Gloomhaven this far into a campaign without catching that. I would wager many people that make this mistake realize it after only a few sessions, not 3 months in of playing a couple times a week.
Think about how the average session of Gloomhaven goes. You set up the scenario, play it once or twice to complete it, getting exp/money, character perks here and there, and progress towards personal quests. I am sure this is all pretty well balanced for a party that requires usually 1, maybe 2 or 3, rarely 4 times to complete a single scenario.
We have been averaging 7 - 10 attempts *per* scenario. The first retired character in our game was level 8. He didn't have any extra perks (they're really tough to get when you are just scraping by each scenario), and the scenario level....
Guys.
The scenario level.
In a party of two with a level 8 and a level 6 character the scenario level should be 4. We were playing on scenario level 7. We recently reduced the one were were doing to 6, still got destroyed, and was left scratching our heads.
Honestly, it's a miracle we've been able to complete any scenarios after the first few - and incredible that we've even stuck with it playing for 3 months to begin with. Our method when we play is basically that we spend an entire day playing - usually 10 hours minimum. Each day we play we feel really good if we complete a single scenario. Many times we have played 2 or 3 scenarios (some days 4) in a single day without completing any of them - swapping between characters to try different strategies.
I don't know what to else to say other than I am simultaneously exhausted, but also thrilled. I've always been eager to play again even with this artificially boosted difficulty. All things said we've still managed to unlock the>! Berserker, Elemantalist, Quartermaster, and Sunkeeper!<, but it feels like now we should be able to make some more consistent progress. I am excited for Frosthaven, and thank you for taking the time to read my tale.
submitted by OneMostSerene to Gloomhaven [link] [comments]

How Is One Piece As Good As It Is? -a One Piece study I've been working on for the last 5 months-

How Is One Piece As Good As It Is? -a One Piece study I've been working on for the last 5 months-
(hello there people, here's a writeup I've been working on for like I don't know how long at this point, feels like eternity. pretty much getting into the nitty gritty of what makes One Piece so different from (and better than tbh everything else out there, and exploring Oda's approach in a definitive way. I'm adding the medium link as well if you prefer to read it there, as it's a little bit more easier on the eyes and it actually fits there as just one post unlike reddit:) https://medium.com/@fakalit/how-is-one-piece-as-good-as-it-is-df8d5d991d65)

https://preview.redd.it/r5g8szn1dj661.jpg?width=1624&format=pjpg&auto=webp&s=8b0456ddb6dc09958c09ed671ccfe7425ca75253
One Piece. It’s the best. It just is. There isn’t any piece of fiction that’s been more impressive than One Piece in the history of the world, and if you think there is one, you’re just wrong. Am I trolling a bit? Yes. Am I exaggerating at all? No.
One Piece is the odyssey of our times. A series of countless drawings, with each one serving 10 purposes at once, juggling an absurd amount of plot lines and preserving an impossible balance in the services of its goals that it never loses sight of for 25 years, and culminating them into constant, exhilarating peaks. Not to mention that all of this is achieved in one of the most overproduced and limiting mediums: comic books that are supposed to target 14-year-old Japanese boys; the shounen manga. A space with millions of rules on how you can do things. Imagine writing a chapter a week of the same novel for 25 years without looking back, and then publishing the first draft. Imagine that draft being any good. And imagine it being the best thing that ever was. The famous Hemingway quote on writing -“The first draft of anything is shit.”- obviously doesn’t apply to One Piece.
But just how? What could be the process of creating something like this? One Piece, to me, is the single biggest achievement by an auteur, and the question burning in my mind for the longest time was how it is even possible for one human to create something like this. Surely, we can just say the guy -Eiichiro Oda- is just that good. It comes naturally to him, he just writes and draws, and this is what comes out. He is “GODA”, as his fans put it, after all. But, as even a little bit of closer inspection would make it obvious, this thing is methodical as fuck. One Piece is tirelessly engineered with a complexity that would scare some hard-ass scientists away. It’s something that’s planned with peerless ambition and executed with confidence. And this is my attempt at understanding the method to the guy’s madness.
I’ll try to go over the central aspects that make One Piece what it is, one by one, in some vague order of importance. Through these, I’ll try to figure out how One Piece took shape in Oda’s mind, how he approached his work, and how the series slowly came to be the juggernaut we know today. I doubt any of this will turn into “writing tips for beginners” though. From what I can tell, Oda’s approach to creation is very tightly coupled with the contents of his work. Whether it is its context or contents, One Piece is uniquely him. But I’m hoping this would be an enjoyable read for anyone who wants to look a little deeper into how the series works, all the while demonstrating how almost every little detail in it is carefully and purposefully put together. Finally, I have to note there’ll be lots of surface-level spoilers in this, so if you’re looking from outside and want to be convinced why One Piece is the best before you jump in, this might not be the best read.
1. Themes are King
2. The Moral Anchor
3. Gardener vs Architect
4. A Postmodern Manga
5. The Compass
6. Confidence, Love and Talent
I’m gonna go ahead and start with the north star of the series and the fattest section of this writeup: the themes.

Themes are King

The level of importance themes have for a fictional story is an interesting conversation. Some even question their necessity outright. Back in 2013, David Benioff -the notorious showrunner of “Game of Thrones”- famously said that “Themes are for eighth-grade book reports”. Whether that controversial statement has any validity or not, I’m not gonna get into it. I don’t even know if series writer George R. R. Martin agrees with it. But it certainly serves as a great backdrop, when it comes to examining the high regard One Piece gives to its themes. And this won’t be the only time I put the two series against each other in this writeup. “A Song of Ice and Fire” is frequently mentioned as being in the same vein as One Piece with the scope of its lore and the ambition of its storytelling. With its recent failures, I think these comparisons became even more fascinating to look at.

-dude, you should totally make a pirate series.
Let’s go back to the very beginning of One Piece, when the series was bare-bones, and consisted only of its setting. We can more or less piece the story together from Oda’s interviews: he was determined to create a manga, even from the times when he didn’t know what that manga was going to be, except that it should be an “adventure” story. His driving instinct was to make something that no one ever did before (a “disposition to stand above others” if you will, like the way he defined his coveted “Conqueror’s Haki” in the series). But before long, around when he was in middle school, he found that novel setting for an adventure in pirates, thanks to one of his childhood influences: the Vicky the Viking cartoon. Once he decided what the setting was going to be, it was all about outlining the themes he associated with piracy, figuring out the ideas he was compelled to explore, and gathering a lot of material.
He experimented a lot with the themes that would permeate in his manga, as the earlier versions of One Piece -the prototypical one-shots- displayed a variety of ideas. But by the time he was publishing the first chapter of the actual thing, he knew exactly what he wanted to do with the story and what its themes were going to be. In this first section, I’ll mostly try to prove that point by going over how clearly each of those themes was communicated from very early on in the story, and the extent of which they came to define everything about it afterwards. While most of us naturally didn’t realise the weight of those signals when we were reading One Piece for the first time, now that we’re almost 1000 chapters in, it’s crazy to look back and see how in control Oda was of its progression from the very start.
I’m gonna cheat and give you the whole conclusion of the section here and now: To me, this dedication to the themes was always the secret behind the impossible consistency of Oda’s story; it’s not that he planned the details ahead of time, he really didn’t. It’s that he always stayed true to what he wanted to do. So whichever way he expanded the universe, and however crazy he went with it, all additions to the narrative and characters always fed the same core framework. This unifying purpose in everything that he did gave him the confidence to let his imagination go wild at every turn, and it’s the reason how he never lost sight of the spirit of the series throughout the decades. While many long-running stories that depend on techniques likethe mystery box consistently disappointed their audiences with their resolutions, this one technique that we learned in the eight-grade was capable of keeping the eyes of the audience glued to the pages year after year.
I’m sure it can be summed up in a lot of different ways, but to me, there are 7 framing themes that define the manga: Romance, Camaraderie, Loving fun, Dreams/Ambition, Freedom vs Oppression, Inherited Will, and finally The Tide of The Times.

“Inherited Will, The Tide of the Times, and People’s Dreams. As long as people continue to pursue the meaning of Freedom, these things will never cease to be!” — Gold Roger

Romance
Piracy is about the call of adventure. It’s the promise of something amazing always on the horizon. It’s the shine in Luffy’s eyes. To Oda, first and foremost, being a pirate was about being an optimist, about going out to the vast oceans to look for something more than what life has to offer on land. The clearest sign of how important this theme was to the story is the working title of the series from early one-shot days: “Romance Dawn”. While it ended up being the name of the first chapter only (maybe because Oda thought naming the series with the final goal in mind instead of the starting point was a better choice), the series didn’t end up being any less about romance because of it.

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In One Piece, nothing has to be bound by the gritty reality. With the first words written at the beginning of the very first volume, Oda complains that the pirates he researched sadly didn’t leave any written records behind them, probably because they were so busy having fun, and just didn’t have time to write things down. Because One Piece was never about “actual” piracy, Oda made the conscious choice to make it instead about the romanticised idea behind it. As long as a story element has its internal logic -and mostly it does- the more crazy, unusual, and exaggerated it is, the better. This was so important to Oda that he says he even developed his drawing style purposefully to suit this kind of a series; just so that whatever he wanted to draw, he could find a way to make it look plausible in that limitless world.
So, One piece is 7-year-old Luffy listening to the crazy and impossible tales of passion from Shanks in a bar. It’s about islands in the sky, ships that eat other ships, people that are 10-meter tall, a goldfish so giant that its shit is as big as an island. And it’s about how men searching for romance in the great age of piracy will change the world.
Camaraderie
Piracy is about being in a crew. It’s about trusting each other, about the crew’s trust in captain and captain’s trust in the crew. It’s about their journey learning to trust each other through thick and thin. So while not being outright told by the narrator, Roger or Shanks at the beginning of the series like the others, the camaraderie theme was so ubiquitous with the first 100-chapter prologue of the manga, that the word “nakama” came to represent what the early One Piece was all about in all of the readers’ minds. Unlike the similar and more commonplace “friendship”, camaraderie was about the bond between people who shared their days on the same journey.

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Oda thought ‘camaraderie’ as a theme was something very new to the shounen manga at the time he was starting out. This might also be one of the reasons he was attracted to the piracy setting in the first place, as chasing fresh ideas was most important to him back then. But whatever the reason is, it was one of his best decisions. Most of the emotional peaks in One Piece came from moments about having people around that you can depend on and trust, to rise to the occasion.
While it seems like its prevalence decreased a bit with the introduction rivalry theme in the second half of the story, camaraderie never really went away. And it’s quite unlikely that it ever will.
Loving fun
Piracy is about having fun. Not caring about the rules, drinking, dancing, singing shanties and having endless parties. And more than anything else, it is about not taking life seriously. This idea is clearly communicated in the first chapter through Shanks’ crew, who quickly show that this story is not about being a violent outlaw, being self-serious, and starting a fight over a kid who insulted you. Being a pirate is more like being able to laugh at yourself when someone spills a drink in your face.
With “loving fun”, I might be merging a few themes that are close in spirit. The other half of this is that One Piece will always be about embracing the silly side of life. So much so that in addition to frequently being put on a pedestal as the way to live, it was this idea that determined Luffy’s unusual powers. While many comic book authors opt for putting their main character in the coolest premise they can think of to catch more eyes, Oda had other priorities. Luffy can stretch because it allows for a goofy vibe that keeps things from getting tense unless he wants it to. This is an aspect Oda never compromises on no matter what, probably because together with “romance”, it enables him to be endlessly creative in his work. This insistence sometimes goes against the tastes of his power-fantasy loving shounen audience, very much like how it annoyed the 7–year-old Luffy at the beginning of the story. But not compromising the party-potential at the end of arcs is so essential to Oda that he would let almost nobody (even enemies) die in the current timeline. (Funny how Punk Hazard and WCI, arcs that didn’t allow for banquets at the end, had actual, rare deaths.)

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If we ever needed more proof of how important this theme was to him, we have Oda’s recent response to a question asking his 3 favourite scenes to draw in 25 years of publication. He mentions the campfire scene at the end of Skypiea, as I guess he doesn’t think there is anything more “One Piece” than partying with dancing wolves after a treasure hunt in the skies.
Dreams/Ambition
Piracy is about having dreams. It’s about wanting things from life that others don’t, leaving the comfort of your home to seek it, and having the willpower to see it through.
The series-defining quote of Gol D Roger, right at the end of the 100-chapter prologue before the actual story begins goes like this: “Inherited Will, The Tide of the Times, and People’s Dreams. As long as people continue to pursue the meaning of Freedom, these things will never cease to be!” We didn’t know what these things exactly meant at the time, but among them, “Dreams” was the one Oda didn’t waste any time talking about. All of the protagonists in One Piece are defined by their dreams; it’s what differentiates them from other people and it’s why they join the crew in the first place. Right at the very end of the same chapter, each one of them says it out loud before they start their legendary journey. As is the case with most ideas put on a pedestal in the story, this too reflects Oda’s own dreams to create the story for the ages.

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Most people notice the dreams theme having less of an importance in the second half of the manga, but this is less about going away and more about changing shape. Dreams has smoothly and sneakily transitioned into ambition, as the protagonists’ dreams actually start to appear on the horizon and become tangible goals. How can you continue to call Luffy’s goal of becoming the pirate king a dream, now that the rest of the world believes he is a prime candidate for it? The introduction of haki -literally meaning ambition in Japanese- coinciding with the start of the second half of the series, along with the ambition theme, is no coincidence either. And who knows, maybe haki being the talent that literally gives things tangible form so that you can touch them is purposeful too. Both Dreams and Ambitions have been usually accompanied by the willpower to reach them, which is another trait quite frequently praised in the series.
Freedom vs Oppression
Piracy is about freedom. Honestly, it represents the quintessential pirate conflict: Chaos versus Order, Rebellion versus Civilisation. While being what most piracy stories are about, interestingly the freedom theme wasn’t mentioned in the manga at all until the chapter 100, where it was quickly singled out as the prerequisite to everything else in the same Roger quote, pretty much stating that the story of One Piece is only possible because people continue to chase the meaning of freedom. From then on, it came to define the series more and more, and at a certain point, took centre stage as the driving conflict. We saw Luffy take down one oppressive force after another. We learned what “freedom” means for Luffy. And we witnessed what “order” meant for both marines and the public struggling under it. Exploration of this duality came to a peak in Marineford as the eventual conflict of the series finally became visible. Here the final antagonists of the series let the audience know who they are and what they represent: the absolutist marine Admiral Akainu and the chaotic pirate Admiral Blackbeard.

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What I love about the timing of this theme’s introduction is that it’s exactly in the same chapter as the introduction of revolutionaries, through Dragon. The Revolutionaries as a concept is something quite distant to the pirates themselves, so it looks to be an unexpected addition to a series about pirate adventures at first glance. But once we know this whole setting is going to be defined by its oppressive world power, it makes all the sense in the world that such an entity would have a direct opposing force, unlike the pirates who are mostly just circumstantially opposed to it. It’s just another amazing example of the organic growth of the world through its themes, and an unintuitive yet genius addition to the setting.
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Other than all of these themes that Oda associated with piracy, there were two different ideas that he was compelled to explore and that he signalled with the same weight.
Inherited will / Carried Over Wishes
While being one of the most spelt out themes, it’s also one of the million examples in One Piece of how short-term storytelling is pointing towards where the story is going for the long-term. While Sanji’s and Zoro’s stories touched on the concept briefly without really explaining it, it was the Drum Island arc -first recruitment arc after the theme has been declared out loud- that clarified what it’s actually going to mean for the story: In One Piece, death is not the end as long as your will is being carried through time by others. This was precisely the same arc when the Will of D, the will Luffy is bearing, is introduced to the series as well. While we couldn’t really understand what shape “inherited will” would take until the Enies Lobby arc with the introduction of The Void Century, that declaration of the theme was what told us this narrative is going to be way bigger than just one lifetime.
If we still had any doubts about it by the halfway point of the series, Whitebeard finally put it into clear words at the end of Marineford: “Someday, someone will arise bearing the weight of centuries on his shoulders, to challenge the world.” One piece is about the weight of those centuries being carried throughout time.
The Tide/Flow of The Times / Destiny of the Ages
The most overlooked one: One Piece is about changing times. While it was right in there in the same quote, most of us just skipped thinking about what it was going to mean for the story, probably because it’s not mentioned out loud in any other point in the narrative again like the others. One Piece is about empires rising and empires falling. It’s about the spirit of eras and their inevitable destinations. It’s about the faithful moments that change the history of the world. While having no direct relation to the piracy theme, it’s obvious Oda was fascinated with the idea of shifting ages. Maybe it started when he was researching the real world “Golden Age of Piracy”, or maybe he always liked it. Either way, he patiently constructed his narrative with these moments. Like the duel of Ace and Blackbeard, or Luffy and Law destroying the smiles factory, or the assassination of Franz Ferdinand in the WW1 arc. Every age slowly boils, and the small moments carried out by the wills of people living in it push it over to their finishing lines.

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Combined with inherited will next to it, this theme pretty much told all of us that this was always going to be a multi-generational, world-scale narrative taking place over different eras. I’m not sure how much of the actual story Oda planned back then, but just the knowledge that this is the type of story that One Piece was always going to be, combined with his patience, enabled him to always move forward in the right directions until we found ourselves at the climax of Marineford. And soon we will be within another by the end of Wano it seems like.
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It’s quite surprising how a big part of the unapproachable complexity of One Piece starts to feel a lot more digestible when we make the attempt of outlining its themes.
In a basic sense, the mystery behind a lot of decisions regarding the smaller story elements goes away. Like, if you’ve been wondering why the hell Oda keeps maiming his characters time and again but never kills them until they achieve resolution, he gives the answer in one of the interviews. It’s because “living another week with good cheer and vitality” is, in fact, a theme in One Piece. While death is permanent, losing a limb should never stop you from chasing your goals, and One Piece is never tragic without the hope for better days on the horizon. Even if there’s an opportunity to evoke more intense emotion from the reader at times, if it doesn’t serve the purpose of the themes it’s not gonna happen. Killing Conis’ father Pagaya in Skypiea to make the arc feel heavier in readers' stomachs is not worth it if it’s gonna cost us the campfire with dancing wolves.
And beyond that simple clarity, it starts to feel like there was no way for One Piece to be anything other than its very impressive self today. Just think about what someone would imagine if you explain all of these themes in detail and tell them to come up with a story that explores all of it. It’s hard to think someone would be able to come up with a story that doesn’t sound more or less like One Piece. Getting “what you want out of a story” right ahead of time is just that imperative: it transforms a work that feels like an impossibility, to feel like an inevitability. So to me, while obviously not nearly enough to create a recipe for success on its own, there is no more important ingredient in One Piece’s success than Oda’s uncompromising dedication to his story’s themes.
Obviously, there are way more recurring themes in One Piece that I haven’t touched on, and they all help Oda write his story with more purpose. The subjectivity of justice, manliness, the night & the dawn, war & peace, people coming together for a common goal are all ideas that come up again and again. I’m sure there are a lot of points to dig out by exploring their positive impact on the story as well. Still, if this writeup is ever going to end, we should just stop and move onto other aspects.

The Moral Anchor

Do you need your protagonists to be always morally justified in a story? Not really; it depends on the story you’re trying to tell of course. But One Piece is a story of a group of tightly knit people challenging the whole world with their own ideals and beliefs, and it is a story targeting young kids, so we could argue it has an ethical responsibility. Even though Straw Hats are frequently put in positions in the story where they are the actual troublemakers, the audience's belief in the justness of their journey feels like a necessity of sorts.
The thing is, finding the moral compass in a setting where leading actors are fiends with no regard for law is very challenging. But Oda responds to “challenging” as Luffy responds to danger, so of course this didn’t stop him from putting a lot of thought into getting the ethics of Luffy’s brand of piracy right until starting publication. We could see his struggle to get it right from his shaky early attempts. In both of the prototypical one-shots "Romance Dawn Version 1" and "Version 2", pirates were unnaturally split into two distinct groups: Peace Mains and Morganeers. A peace main was a pirate who goes on adventures and does not really care about treasure or fighting other pirates, while a morganeer fought for treasure and personal ambition. The latter were greedy, loved to fight, and often enjoyed causing other people pain and misery. Luffy and his idols were obviously Peace Main pirates, and that might’ve been enough to isolate them from the villainous connotations of piracy. But evidently, Oda was not satisfied with his solution and found it unconvincing. Luckily, by the third try, he arrived at something a lot more natural and profound.
Shanks and his crew were always supposed to be the model pirates of the series. Through them, we would learn along with Luffy what it actually meant to be a pirate. The first chapter “Romance Dawn” is so rich with ideas and themes that it’s not a surprise to also find the series’ code of ethics outlined here, through Shank’s crew, a code that we can sum up as: The ones who can shoot at others are the ones prepared to get shot at. At the end of their short skirmish with the mountain bandits which they were mostly laughing about until then, the crew's outlook suddenly changes when one of them raises a gun to Shanks’ head. Shanks then explains the weight of the bandit’s actions: taking up arms and guns is not the same as taking up a toy, and the moment you raise one is the moment you reject and move out of society’s and law’s protections; living outside of the law means being at peace with your death.
Taking it a step further, we can ask what happens when the law & order that was supposed to keep the world safe for the weak, becomes the cause of oppression itself? Then, the struggle to get to a better order can be the burden of the people who are willing to go outside of the law at their own expense. While that puts them in the same category with the criminals who hurt others for their own benefit in the eyes of the law-abiding, it is also the inherent moral necessity and romance of their decisions to be a pirate. So, being a pirate doesn’t have to be about selfishness, it can also be about self-sacrifice. As was the case with mountain bandits, sometimes justice can only be achieved through other people who put their lives on the line. These are the people who, for a better world, give up their standing and rights. Hence the constant emphasis that there’s no such thing as fair for pirates, as being a pirate means giving up on the whole notion of fairness.
Again, while it’s arguable how important it is for a story like this to have a moral framework to be successful, I think it’s obvious this clarity helped Oda settle down on what the story was going to be about. It helped him zero in on the specifics of the setting that a pirate adventure might work the best in, and it let him approach the story with a lot more confidence the rest of the way. The concept is quickly explored in the first arc with the conflict against the marine captain Morgan, but its best illustration is in the first major story arc of Grand Line: Arabasta. Interestingly, in one of rare crew in-fighting scenes of One Piece, between Vivi and Luffy. For a while before the conflict, we watch princess Vivi -the honorary straw hat who is frequently portrayed as an ideal representation of a leader for a civilised society- doing her best as always to solve the crisis through reasoning with the rebels. But eventually it becomes obvious that her noble efforts are in vain, as the institutions she is trying to operate under are too corrupted by Crocodile. Things finally escalate into a direct confrontation with Luffy as he explains the futility of Vivi’s approach. When she asks for an alternate solution in tears, Luffy shouts the obvious answer: “Put our lives on the line.” In the same arc, Smoker goes through similar shit, unable to do his job within the corrupted system. In both Smoker’s and Vivi’s futile efforts we witness that there are times we can not outgrow oppression without people like the Strawhats.

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What was even more interesting to watch was, Oda’s insistence on getting the morality of the series right beyond a superficial level, slowly leading the series into the concepts of moral relativism and pluralism. If we establish that being just is not about following the order of society, what is the logical next step from there? As One Piece kept exploring conflicts between people who are following their own sense of justice, we found ourselves more and more surrounded by the subjectivity of justice theme. So by the time that we were at Water 7, the manga had naturally started to ask bigger questions on how we can decide what’s wrong and what’s right; these, I believe were the result of the questions Oda found himself trying to answer early on. We watched Sakazuki and Kuzan -two marine admirals to be- trying to find and justify their own brand of justice. Was it the order that had to be preserved above all else? Were we burdened to sacrifice people to whatever that order deemed the greater good? Or could the answer be taking on yourself the responsibility to risk that greater good, just for a chance to see what our actions would mean in the long term?
These questions became more and more pronounced as the series went on until they came to a head at the Marineford arc, like most other ideas within One Piece. In his fan favourite quote, Doflamingo was clearly spelling out what the series was pointing towards for a while now: that there is a plurality of value systems, and the de facto one is the one usually enforced by might. Or as Oda would put it personally in an interview later: “Opposite of a justice is yet another justice.”
This grounded take on the actual meaning of morality serves as a nice contrast to how, with almost every other element, One Piece is as unrealistic, imaginative and dreamy as it can get. Oda has a great sense for knowing when to be silly and when to be serious. But in both of those cases, I think the more crucial point for our purposes is the fact that he refuses to settle on answers that do not satisfy him in the first place if that answer is to become a part of his work.

Gardener vs Architect

Let’s go back to George R. R. Martin. He has a famous quote in which he splits writers into two distinct groups. The architects, he says, plan everything ahead of time, like an architect building a house. They have the whole thing designed and blueprinted out before they even nail the first board up. The gardeners like himself, on the other hand, dig holes, drop in a seed, and water it. They kind of know what seed it is, but they find out the details as it grows. This distinction got quite a bit popular, as lots of people started to pigeonhole their favourite writers into one of these two groups. Some took this as an inspiration and tried to apply one of these approaches to their writing.

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The dichotomy seems pretty convenient until we try to apply it to One Piece and watch it break apart; the way Oda writes seems to somehow transcend this premise. One Piece kinda makes the whole idea of having to choose and limit yourself into one of these approaches look like an excuse for people who lack the imagination and willpower to do both at the same time. To put it more clearly, One Piece just makes Martin look like a little bitch.
As One Piece is one of the most tightly written stories in existence, let’s start with the less obvious other end, and try to see how “gardener” characteristics apply here. The characters within a story are usually responsible for most of the unforeseen developments, as they have a tendency to take control away from their creator if they are well-developed. The first thing to notice is that Oda loves his characters, more than any other writer I know. This love doesn’t just manifest as isolated appreciation, but also as an unwavering loyalty to who they are, whatever they are going through. On the very surface level, this starts with very simple things. Every time he draws a face or a body, the expression and the body language of the character is always informed by who they are and the situation that they’re in. It’s an easy thing to get lazy on a project of this magnitude, considering he’s drawn 20 thousand pages of panels occupied lots of different characters. But the characters’ faces is one thing Oda never lets any of his assistants touch, even at this point in his career. Because while in a comic book format characters have to express themselves in simple ways, the characterisation that goes into that simplicity is always complicated. Look for every reaction shot ever drawn in One Piece with named (or in some cases unnamed as well) characters, and each time you’ll be able to tell how they feel about what they’re seeing.
The second thing he does is always letting the characters’ identity drive the dialogue within a scene. Whatever the purpose of a scene might be, each character is given enough space to define the mood and the intensity of the exchanges that they’re in. Since Oda knows a lot more about his characters than he is depicting at any given moment, all of these scenes age very well on later visits no matter their importance. One of my favourite moments in Thriller Bark that I’m sure nobody besides me cares about is the final exchange between Luffy and Moria towards the end of their battle. Out of all the things Luffy has said or done to Moria throughout the arc, Moria gets the most angry and animated the moment Luffy claims “nobody can crush him”. Not that he destroyed his ship or laid waste to his 10-year project, but this seemingly arrogant take from a young inexperienced guy is the thing that triggers him the most. Moria’s anger here is based on his own past experiences; he sees himself in Luffy at that moment. I love it because it's so authentic.

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But more importantly, Oda lets the characters impact the narrative itself. Obviously, it’s hard to tell the intention behind a narrative point, to decide whether it is motivated by plot or character. But there are many times in One Piece where we can pinpoint a character’s individual impact within a story arc. One of my favourite moments in Water 7, and I’m sure almost everyone agrees with me on this, is the fight that escalates between Usopp and Luffy. It’s a fan-favourite scene, and if you ask most readers why they love it, the common answer you’ll get is that it feels so real. I think the reason it feels so real is that it was actually totally unnecessary for the purpose and plot of the arc and a completely organic addition to the narrative. If we remove the Usopp plotline in its entirety from the Water 7 — Enies Lobby arcs, nothing gets lost for the long term storytelling of One Piece. Oda even said in his interviews that the initial purpose behind the Water 7 arc was to get a new ship and a new shipwright. That’s its function in the overall plot. But how would Usopp feel about both his role and the precious gift from Kaya being replaced? And if this is going to lead to a conflict, what would drive the emotion behind it? With these questions in mind, the setup is then enriched with the “Franky Family stealing the money from Usopp” storyline (which also feels organic and respects all involved characters, and ties up neatly when Franky uses that money to buy the wood he’ll use to make the crew’s next ship). This new plot point, combined with the beatdown that he received, works to push Usopp’s insecurities and feelings of inadequacy even higher, putting him in an emotionally unstable state. This set-up then explodes into a memorable scene that is unlike anything we’ve experienced in One Piece until then. The only thing I’m still wondering is if Oda came up with Sogeking on the spot when Usopp was in the train with CP9 costumes and masks. That’s just too good to be true.

“An ‘emotional story’ is one that springs up from the life of your characters, but if a writer tries to force emotion as a goal when writing a story, you end up crushing the characters [under it]. It’s the characters that have to make the story” — Oda

Like with any other story, One Piece characters are usually created based on what the setting and purpose of a story arc necessitate. But before they are put in positions to act out, they are always developed organically according to their standing within the story. Along with other details of an arc, their designs and their backstories are fleshed out further to be consistent with themselves and their surroundings. One small example of this that I like is marine captain Axe-hand Morgan’s design that Oda details on an SBS. Chronologically, Morgan is designed after his son Helmeppo, who seems to be conceived with “looking like a douche” as his only characteristic. But within that, he has a cleft chin, and that is a genetic trait, meaning that it should show up in his dad as well. But unlike his son, Morgan is obsessed with his self-image and strength to the extent that of making his soldiers erect a stone statue of himself to display his might for all to see. So of course if this guy had a cleft chin, he would hide it. Preferably with a metal mask that would make him look intimidating. Oda says he is usually quite lax with this process and he lets things go within their flow. While sketching he even lets them say a few lines of words without even thinking about it, and this helps him figure out what kinda person they really are.
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